The Graphics Cards Articles
- Digital Video Editing: The Canopus DVRaptor-RT
- Big Little Sister - The GeForce4 Ti4200
- Preview of the New OpenGL Chips - Radeon 8800 vs. Quadro4 750XGL
- DivX 5.0: From T-shirt To Dress Suit
- First Sightings: Three Early Samples of the GeForce4 Ti4600
- OpenGL 2.0 - Out To Save Programmable Graphics
- Four 5-Megapixel Cameras In Review
- PC Graphics Beyond XBOX - NVIDIA Introduces GeForce4
- Too Much Of A Good Thing? The Lowdown On 128 MB GeForce3 Ti200 Cards
- Aquanox - Bringing 3D To Its Knees
Reviews
Forum
- FSX CPU quandry, E or Q?
- CPU Normalized Perrformance Rating charts
- System locks/restarts after OC, lack of power?
- 1st AMD sucks after that Intel sucks and now AMD sucks etc yeah right!
- Worth the upgrade?
- IS SLI REALLY WORTH IT FOR GAMING?
- P5KC vs DS3L
- Combinate Water-, Air- and Heatsink-cooling system?
- Overclock pointless for Gaming?
- Unconventional cooler, e66 at 3.8?
Quake 3
1:07 PM - April 18, 2002 by
Lars Weinand
Source: Tom's Hardware US – Keywords: vga, charts, i
Syndication:
Source: Tom's Hardware US – Keywords: vga, charts, i
Syndication:
Table of Contents:
Quake 3

Version: v1.17 - OpenGL game
Settings: Maximum Detail (High Quality)
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