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console gaming on pc

Last response: in Video Games
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March 18, 2013 10:20:58 AM

At what settings do games generally run , on consoles ?? also fps are consistent.

More about : console gaming

March 18, 2013 10:30:52 AM

wat
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March 18, 2013 10:36:05 AM

If I understand your questions correctly, the xbox 360 and PS3 (can't speak for WiiU) output at 540p (xbox 360) and 720p (ps3). The FPS depends on the game. Most run at 30FPS and there are a few that supposedly run at 60FPS (COD Black Ops 2).

Both consoles will upscale to 720 & 1080 but it's not their "native resolution".
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March 18, 2013 10:36:05 AM

generally about medium settings with 2x anti aliasing @ 720p at about 30 fps
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March 18, 2013 10:39:02 AM

dscudella said:
If I understand your questions correctly, the xbox 360 and PS3 (can't speak for WiiU) output at 540p (xbox 360) and 720p (ps3). The FPS depends on the game. Most run at 30FPS and there are a few that supposedly run at 60FPS (COD Black Ops 2).

Both consoles will upscale to 720 & 1080 but it's not their "native resolution".


The Xbox 360 and PS3 are both capable of 1080p output but 95% of games on both systems are released with 720p as the native resolution. I don't know where you heard 540p from must have been from a PS3 fanboy.
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March 18, 2013 10:40:04 AM

There is a big difference between consoles and pc gaming. Depending on the game, the graphics and fps will change. For example, BF3 is still a very graphic demanding game. Consoles play BF3 on a setting that would be low compared to PC graphics from 24-32 fps. For the most part, consoles are low to medium settings compared to PC (highly dependent on the game).

As for FPS consistency, I believe most console games are capped at a FPS of 24-32. PC games frames will change dramatically depending on the resolution of the game played. Some people use the most expensive graphics out there and play games at their max with 100+ frames.

I usually explain systems with houses and furniture. (Game=furniture, house = system) For consoles, you get the furniture to fit the house. For PC, you build a house to fit the furniture. Nothing limits a game from being played on a console as developers code the game to work with the console. However, with PC, devs have no ceiling to design a game thus you have to have the right system to play the game.
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March 18, 2013 10:55:33 AM

Of course they're capable of outputting at 1080p, but they upscale the resolution. It's still 720p. And yes, some games are run at 540p on the 360 to push higher frames. Lower the resolution to increase smoothness.

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March 18, 2013 11:16:47 AM

Generally speaking games running on Xbox 360 / PS3 are:

1. Low resolution (1366x768 which is stretched / upscaled to fit 1920x1080)
2. Medium quality graphics with very compressed textures.
3. Little or no anti-aliasing whatsoever.
4. Lower overall performance considering the age of the hardware.
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