console gaming on pc

dscudella

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If I understand your questions correctly, the xbox 360 and PS3 (can't speak for WiiU) output at 540p (xbox 360) and 720p (ps3). The FPS depends on the game. Most run at 30FPS and there are a few that supposedly run at 60FPS (COD Black Ops 2).

Both consoles will upscale to 720 & 1080 but it's not their "native resolution".
 

holdingholder

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Jun 9, 2011
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The Xbox 360 and PS3 are both capable of 1080p output but 95% of games on both systems are released with 720p as the native resolution. I don't know where you heard 540p from must have been from a PS3 fanboy.
 

barto

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There is a big difference between consoles and pc gaming. Depending on the game, the graphics and fps will change. For example, BF3 is still a very graphic demanding game. Consoles play BF3 on a setting that would be low compared to PC graphics from 24-32 fps. For the most part, consoles are low to medium settings compared to PC (highly dependent on the game).

As for FPS consistency, I believe most console games are capped at a FPS of 24-32. PC games frames will change dramatically depending on the resolution of the game played. Some people use the most expensive graphics out there and play games at their max with 100+ frames.

I usually explain systems with houses and furniture. (Game=furniture, house = system) For consoles, you get the furniture to fit the house. For PC, you build a house to fit the furniture. Nothing limits a game from being played on a console as developers code the game to work with the console. However, with PC, devs have no ceiling to design a game thus you have to have the right system to play the game.
 

dscudella

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Of course they're capable of outputting at 1080p, but they upscale the resolution. It's still 720p. And yes, some games are run at 540p on the 360 to push higher frames. Lower the resolution to increase smoothness.