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8gb Vs 16gb

I've been reading up a little, and it seems like some people say that 8 gigs of ram are starting to be too small. Does anyone else see this now or maybe coming in the near future?

Also, is it viable to, for instance, buy a gtx 670, wait a few years till it is too slow, and then buy another one for SLI for cheap?
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  1. 8 GB is not to small for 99% of users and to big for 95% of users. If you use RAM drive then 16 GB is good but SSD technology is limiting the applications for RAM drive. I have only ever in my life seen the odd Video or Photo editor push past the need for 4 GB of RAM let alone 8 GB. Unless you have a 64 bit rendering application on the go then 4 GB should more than ample.

    You are better off getting a faster single GPU set up. SLI can cause a lot of issues and its real world application is very limited. Not to mention the extra heat and the stronger load on the PSU.
  2. Best answer
    6GB or 8GB is more than enough memory if your a gamer.
    16GB is only for people who does lot of video animation work etc. Gaming it doesn't make much difference.

    GTX670 is a very good card after few more years you might not want to SLI it anymore as there will be 3 times powerful card at todays GTX 670 price. :)

    This is the reality my friend.
    Thanks
  3. Wamp, to add on what you said. In a 32 bit system the amount of RAM it uses cuts off at about 3.1 or something. So for a 32 bit rendering system 4GB of ram leaves you with almost a full 1GB unused.
  4. Kjwinden said:
    Wamp, to add on what you said. In a 32 bit system the amount of RAM it uses cuts off at about 3.1 or something. So for a 32 bit rendering system 4GB of ram leaves you with almost a full 1GB unused.


    Of course, if your 32-bit system has PAE fully enabled, then you can use 4 GB no problem. My 32-bit Ubuntu desktop has 16 GB, for example.
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