Farcry 3 heating gpu 80 C max

flamehead269

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On FarCry 3 I play max settings, SSAO, MSAA off with 1920 x 1080. No v-snyc and i get a nice 60-80 FPS, but my temps are ridculous.. and i am looking to use something to cap the frames without punishing performance, a friend told me about Radeon Pro, I dont know where to get it.. and I hope I dont have to buy it, but I need something to cap frames.
 
Solution
the GPU has built in thermal countermeasures. 80C for a GPU during intense gaming is normal (even though it sounds way high) You don't want a CPU getting that high, but it's normal for a GPU to while it's being stressed.

if it doesn't get any higher than 80C I wouldn't worry about it. if it gets closer to 90, then adjust the fan curve and or clock rates.

Stickem

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Ummmm.....Radeons tend to run warmer than Nvidia's anyways and Farcry 3 is going to push the limits on any mid to high end card too. 80C is a little warm for my tastes too but it ain't gonna kill the card. Might I suggest reviewing the airflow in your case to see if you can reduce your temps by a few degrees by adding a case fan or something. Good luck!
 

ittimjones

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the GPU has built in thermal countermeasures. 80C for a GPU during intense gaming is normal (even though it sounds way high) You don't want a CPU getting that high, but it's normal for a GPU to while it's being stressed.

if it doesn't get any higher than 80C I wouldn't worry about it. if it gets closer to 90, then adjust the fan curve and or clock rates.
 
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flamehead269

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One step ahead of you man.. I have 3 96.5 CFM aero cool case fans running at 1500 RPM on power mode so its maxed airflow all the time....
 

flamehead269

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Im aware, but I want to find a gpu frame cap without using v-sync... Imma move some fans around today in my case and stuff...
 

catsinspace

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catsinspace

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I was of the mind that I wanted to see high frame rates (via FRAPS) so I left the v-sync off (GTX models). But that was faulty thinking. Most monitors have a 60hz refresh rate, so a game running over 60fps is almost useless and can cause screen tearing. I started using v-sync (capped at 60hz although my monitor is 75hz). All the frame rates below 60hz were still there, but the v-sync starts to cap and match the monitor refresh rate with the game fps after 60fps. It brought my temps down 2-3 degrees C and that's just on a low temp GTX 650. Your eyes/brain can't really notice anything over about 30-35hz, so the extra is just headroom, which is fine also. V-sync doesn't even bother the game until you get to 60fps.
 


There are a few things wrong ore missing with this post. I assume you meant adaptive-vsync, as normal v-sync continues to function no matter how low your FPS are.

People see plenty higher than 30-35hz. Use this as a test: http://frames-per-second.appspot.com/

And low FPS affects latency, making games feel laggy, especially mouse driven games.
 

catsinspace

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catsinspace

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Yes, adaptive v-sync. As far as the 30-35 frame rates, that's a nice article and mostly deals with motion blur along with fps. As far as what the eye/brain can perceive, I was referring to what is used for motion picture rates which usually deals with 24-30fps. And when you add in digital progressive or interlaced, you get a different viewing exp. Surely the eye can notice a single white frame splashed in amongst 35 black frames, but I'm referring to fluidity and what the eye can perceive in real world events. "And low FPS affects latency, making games feel laggy, especially mouse driven games." I totally agree. Thanks, and I still believe that adaptive v-sync is a great way to go for overheating problems. Flip it off to get your nut over your high frame rates, then flip it on to more efficiently use your systems resources. You may want to check these for more confusion. http://www.steves-digicams.com/knowledge-center/video-frame-rates-24p-25p-30p-60i.html http://www.100fps.com/how_many_frames_can_humans_see.htm
 


I don't think you clicked on my link. It is not what you think it is. It shows you real time rendered images moving at different FPS. You can clearly see a difference between the one running at 30FPS and the other moving at 60 FPS. If you have a 120hz monitor, you can compare up to 120FPS. It allows you to test what ever differences you want.

Note: Poor response times may have an adverse effect on the test, as it would cause blurring.