Hello, I want more RAM.
I currently have G.Skill 2 * 2 (4GB).
F3-12800OCL9D DDR3 1600 PC3 CL 9-9-9-24.
I want to switch out my nvidia gpu for an ATI card eventually crossfiring so I want enough RAM to see my rig maximize it's performance with the potential to OC which is why I have g.skill in the first place.
Should I go with 8GB or 16GB? I do gaming and photoshop and a lot of general media.
My cpu: phenom II 965 BE
GPU: MSI 460 GTX Hawk
coolermaster 212 cpu heatsink
Also, on this mobo, with my current cpu heatsink the fourth RAM slot is going to be blocked. With AMD boards is it ever a performance increase to use 4 sticks, say buying two 8GB sticks and then two more later for a total of 32?
My current RAM is 1600 so given that my entire rig is setup for OC'ing I want a RAM that will give me that flowing clip ease as I know it's my GPU bottlenecking Bioshock and not my quadsquad RAM.
More about :bought bioshock infinite ram upgrade time mobo crosshair formula
Your current GPU should be able to run BioShock Infinite... http://www.game-debate.com/games/index.php?g_id=1176&ga...
but I agree that the 4Gb of RAM is a bottleneck, you want atleast 8 for gaming, and I would encourage you to get 16 for photoshop or other large image, 3D model or video programs.
So 9-9-9 timing is better than 9-9-9-24 ? Your top recommendation is a bit pricier but less latency. It doesn't match the mobo colour scheme but not too worried bout that. The Ares RAM that you said would fit under, is that the second best option?
9-9-9 is not (as far as I'm aware) faster than 9-9-9-24.
The first one I posted is the best of them.
The second is only a tiny bit slower, but cheaper.
And the third is a little less reliable, but would be my recommendation if you want to get to fit with the 212 Cooler, though you might want to chat with someone from your Motherboard's company to make sure that it will fit.
9-9-9-24 is the same. There is always 4 numbers in memory timing, if they wrote 3 then it was an error on their part. You really won't notice anything from an increase in timings or speed above 1600mhz maybe by a fraction of a framerate.