Even in modern games, I fail to find many that have trees/ flora/ vegetation to my liking. Skyrim with several layers of modding is the best I have gotten the trees to look photorealistic.
Is it something about how difficult it is to graphically generate trees? If you had to render each individual leaf and give it its own physics, ambient occlusion, and tessellation, that would be a HUGE drain in performance, wouldn't it? Is the common workaround to have several leaves on a "sheet", then render several sheets? Maybe that's why even BF3 and Crysis 3 trees look like cardboard...
Does anyone have a good answer?
Is it something about how difficult it is to graphically generate trees? If you had to render each individual leaf and give it its own physics, ambient occlusion, and tessellation, that would be a HUGE drain in performance, wouldn't it? Is the common workaround to have several leaves on a "sheet", then render several sheets? Maybe that's why even BF3 and Crysis 3 trees look like cardboard...
Does anyone have a good answer?