Is my system not enough to max all games?

feralghoul

Honorable
Apr 14, 2013
14
0
10,510
I can't max most games for example the witcher 2 with ubersampling. is my system not enough to run games like this at 60+ fps at 1080p? or am i doing something wrong?

btw i also use my system for PS.


Monitor: Samsung - C750 27’ LED.
Case - Cooler Master Cosmos II.
Mobo - Asrock Z77 extreme 4.
Cpu - Intel core I7 3770k (stock).
RAM - Corsair vengeance 4x4 gb (16GB).
GPU - EVGA GTX 680 Classified 4gb (SLI).
PSU - Corsair GS800.
 

feralghoul

Honorable
Apr 14, 2013
14
0
10,510


So if i were to play with multi monitors it would run better? and i've run several games and i notice a great fps boost but is there any other way to check if sli is running the way it's supposed to?
 


Supersampling works by rendering the image at several times the actual resolution and averaging the pixel color. It's the best anti aliasing mode quality wise but it's EXTREMELY expensive. 2x SSAA renders at twice the resolution, 4x at four times the resolution etc. so running 4x SSAA is (roughly)the same as running 4 monitors, with corresponding drops in FPS.

adding more resolution will almost always cut frame rates. Double the resolution, cut frame rates in half. Add a second monitor at the same setting, cut frame rate in half.

As for SLI I'm sure they have an indicator of some sort.but occasionally games have issues. down load GPUz or Asus gpu tweak and monitor your GPU use. if they are both over 90 and about equal it's fine. If ones at zero and ones at 100 SLI is not working. If they are both under 90 there's a bottle neck. If clocks jump around they are throttling due to heat/power etc
 

feralghoul

Honorable
Apr 14, 2013
14
0
10,510


Got it :). but quick question what's your honest opinion about my system for gaming and image/video editing? thanks.