GTX 560 Ti Vs GTX 650 Ti Boost

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TheDoctorX

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no way; the gtx 660 ti Boost should, in all honesty, kick the 550 ti boost's ass. The 660 ti's performance is amazing enough already, boosted and OC'd can get you up to 670 performance, especially with it great cooling and Kepler architecture.
 

Ehm, he's talking about the 560 Ti and the 650 Ti Boost, not the 550 Ti and the 660 Ti. Makes it a much closer contest, but I still think the 650 Ti Boost comes out ahead.
 

Well, I'd trust proper reviews over that type of comparison site. They're usually not very accurate.

Tom's review of the GTX 650 Ti Boost showed it pretty much matching the Radeon HD 7850. And the 7850 almost matched the GTX 570 when it was launched, let alone today after drivers have matured.

These graphs aren't the end-all be-all either, but should be a better rule of thumb than GPUboss:

Avg%20Game%20Perf.png


Avg-Perf.png
 

shobuj66

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TheDoctorX

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Ah; my mistake. Carry on!
 

allwaysquality2011

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Great. Thinking of getting 2 GTX650ti cards to replace my 560ti? What you guys think?
Two GPU's should have a big increase in speed?
 

Why are you invading this old thread with an unrelated question? Anyhow, yes, 2x GTX 650 Ti in SLI will be quite a bit faster than a GTX 560 Ti. But you might want to consider a single, more powerful graphics card.


The 1 GB and 2 GB versions will in most cases perform identically. It's only at high resolutions that more memory becomes necessary.
 

Sajal399

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the only difference between the cards is memory.560ti has 256mbit whereas 650ti has 192 bit. also the 560ti has a large memory bandwidth.
have u bought 650ti boost??? howz is the performance?? have u played call of duty ghosts 1080p resoltuion on it??? plese reply
 

No, that is completely wrong. There are plenty of other differences apart from the memory interface. Which, by the way, is 256-bit on the GTX 560 Ti, not 256 megabit. You're off by a factor of one million.

The GTX 560 Ti has 384 shaders, 64 TMUs, and 32 ROPs based on the Fermi architecture, running at 822 MHz but with a shader hot clock of 1645 MHz. It has a 256-bit memory interface running at 1002 MHz, which is an effective 4008 MT/s (since GDDR5 is effectively quad-pumped). That means it has a memory bandwidth of 128 GB/s.

The GTX 650 Ti Boost has 768 shaders, 64 TMUs, and 24 ROPs based on the Kepler architecture, running at 980-1033 MHz (and no shader hot clock). It has a 192-bit memory interface running at 1500.5 MHz, which is an effective 6002 MT/s. That means it has a memory bandwidth of 144 GB/s.

So when you say the 560 Ti has a large memory bandwidth... the GTX 650 Ti Boost actually has a very large memory bandwidth, since it's 16 GB/s ahead of the 560 Ti.

And finally... why did you feel compelled to necro this old thread?
 
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