Quad SLI is "iffy". Veryt few sites regularly publish benchies for it. But here's 1
http://uk.hardware.info/reviews/2725/8/nvidia-geforce-gtx-670-review-plus-sli-and-3-way-sli-aliens-versus-predator
Picking 3 popular games, ya can see that 3 and 4 way SLI can be useful, problematic and waste of investment
GTX 680
Game - 1 card / 2 cards / 3 cards / 4 cards
AvP - 59 / 107 / 158 / 205 @ 1920 x 1080 hi settings 4AA
AvP - 27 / 49 / 64 / 89 @ 5760 x 1080 hi settings 4AA
BF3 - 67 / 120 / 128 / 131 @ 1920 x 1080 ultra settings 4AA
BF3 - 25 / 98 / ?? / 57 @ 5760 x 1080 ultra settings 4AA
Skyrim - 120 / 206 / 219 / 223 @ 1920 x 1080 ultra settings 4AA
Skyrim - 51 / 96 / 97 / 130 @ 5760 x 1080 ultra settings 4AA
AvP showed a pretty consistent increase and an argument could easily be made that it has a ROI at 5760 x 1080, especially if using 120 Hz
BF3 showed passing 2 cards as detrimental and dint work 3 cards
Skyrim showed no reason for a 3rd card but a half hearted reason for a 4th
Keep in mind that these tests are generally done as soon as a card drops into the channel and subsequent driver releases generally remove the anomAlies by building new SLI profiles.