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PC gaming system after next-gen consoles come out.

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May 16, 2013 3:15:16 AM

So does anyone think the PC gaming community will see a drastic increase in gaming requirements when the new consoles hit the markets? I am wondering if my computer that I have now which is not the best but can handle mostly everything at 60fps @ 1080p as of now (Intel 2500k, 8Gb RAM, GTX 570) will quickly become outdated come next-gen.
May 16, 2013 4:16:36 AM

Shommy said:
So does anyone think the PC gaming community will see a drastic increase in gaming requirements when the new consoles hit the markets? I am wondering if my computer that I have now which is not the best but can handle mostly everything at 60fps @ 1080p as of now (Intel 2500k, 8Gb RAM, GTX 570) will quickly become outdated come next-gen.


I wouldn't say outdated. The 2500k is an awesome cpu. And even Ivy (5-10% faster) and next gen (addtional 5-10%) will not be substantially faster than what you have. if you OC the 2500k to 4+ghz, with maybe a new GFX you will be good to go. Don't think a radical overhaul is needed. You won't see massive performance increase CPU wise. But defintately there are better GFX out than the 570. I would look at a good upgrade for your GFX and see how you get on. Ram at 8gb is fine for gaming, and will be despite next gen consoles, and game ports coming out.


June 4, 2013 12:26:26 PM

What a lot of people do not consider is whether you're running a sh##tload of other stuff on your rig or not.

For example, if you're running a screen recording software while paying games, you will have significant performance drop. The next gen consoles are specialized APU's that have a lot of really nifty architecture enhancements that allow parrallel processing of particle physics, etc, and thus their CPU cores and RAM and L2 caches and FSB's etc will be just a whole lot more effective when rendering in-game graphics.

In other words, you can't really directly compare the various specs (RAM, GhZ, Cores) of a vanilla PC (standard CPU with dedicated PCIe GPU configuration) with that of a console with it's custom APU that is optimized for gaming engines.

By 2014 you will eventually discover that 2GB RAM for your GPU is a standard requirement. Game worlds are getting larger and overall polygon counts are getting bigger. LOD's are getting wider... that requires more RAM on the GPU, but 8GB on the MoBo will be fine for a while still.
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