jryder :
It's really hard to say how the next generation of console games will compare to PC games. PC hardware is more powerful, but that isn't the end of the question. Console game-makers somehow manage to squeeze astounding performance out of dedicated console hardware. For example, just look at Halo 4. It is almost unbelievable that it runs on 8 year old hardware with only 500MB of RAM.
It's possible that the new console games will outperform PC games on mid-level machines -- at least at first. But your PC is modular, so you can regularly upgrade it. Eventually, the PC will win out. Also, PC games tend to be cheaper than console games, and there have been concerning rumors that publishers are trying to destroy the used game market for the upcoming consoles.
I really love games, so I will play both console and PC games. Consoles are generally better for hanging out with friends on the weekend or relaxing after a long day of work. You can sit down on the couch, open a beer, and engage in carnage. I think the PC is better for games like SC2 that are generally more intense and less social.
They won't compare and never will. PCs are always going to be graphically superior to console hardware no matter what fanboy gushing websites you read. PCs have been light years ahead of consoles in terms of graphics going all the way back to the days of the 3DFX Voodoo2. Is there a chance for consoles to catch up to PCs? Maybe, but the biggest differences hardware wise is that console hardware is maybe a step above laptop hardware. It still won't catch up to PCs no matter how hard the vendors try.
There's been a lot of foolish nonsense about console hardware vs. PC hardware lately, but the truth is, the PCs will always win in terms of graphic power. Yeah I know the PS4 is going to use an 8 core AMD chip, but really it's a slight step above an i7-3620M. With slightly better graphics. Console vendors have to meet a certain price point otherwise they won't sell. If you look at this article, there's TONS of consoles that met their fate because of expensive hardware they couldn't sell (Sega's Saturn and Dreamcast, Atari's Jaguar, and the Turbografix 16 are absolutely PERFECT examples of what I'm talking about) :
http://www.tomshardware.com/picturestory/611-console-handheld-fail.html
If there's a market for a $1,000 GPU, someone is going to pay for it. And if you want the best, be prepared to fork it over.