Hi, I have read some article on the web about Metro Last night developer claiming the PS4 could have 2 to 3 times the power of a pc with similar specs when it's hardware had been fully optimized due to it's architecture being more modern than pcs and won't suffer any bottlenecks.
http://www.eurogamer.net/articles/digitalfoundry-inside-metro-last-light
This article caused a huge discussion about the real power of next gen consoles in practical terms. While is common sense that a console will perform better than a pc with similar specs , I think his claim is rather exaggerated. I believe optimization is no more than a 50% gain over a pc with similar specs. (seen only at the end of a console lifecycle) So in my view is more like a 7970 in terms of fully optimized power.
However ,after looking at this article , console fans stated that you would need power similar to a 2 way SLI of 680's to be able to run games at the end of the console generation.
I tried to compare the specs in the current generation consoles to see to which extent optimization means an extra gain for 360 an PS3.
Take as an example the PS3 GPU which is like a 7800GT. If there is a 50% gain we could play modern console games at console settings with Intel HD 3000 Graphics:
Crysis 3
http://www.youtube.com/watch?v=eB-99bK7gE0
Metro Last Light
http://www.youtube.com/watch?v=2ZE3G4difW4
Tomb Raider
http://www.youtube.com/watch?v=KrXRUN6UMIc
Bioshock Infinite
http://www.youtube.com/watch?v=Q6DpS8l1hr0
Devil May Cry
http://www.youtube.com/watch?v=_RdN4VfHgzQ
Some of these games were played with higher resolutions/details/framerate than it's console counterparts.
Does this mean that in 2 years time anyone with a decent pc could spend an extra 150 USD and get 7970 power (with better features and more performance per watt) and be at ease until the end of the gen making some graphical compromises?
If this is true consoles are doomed.
What do you think?
http://www.eurogamer.net/articles/digitalfoundry-inside-metro-last-light
This article caused a huge discussion about the real power of next gen consoles in practical terms. While is common sense that a console will perform better than a pc with similar specs , I think his claim is rather exaggerated. I believe optimization is no more than a 50% gain over a pc with similar specs. (seen only at the end of a console lifecycle) So in my view is more like a 7970 in terms of fully optimized power.
However ,after looking at this article , console fans stated that you would need power similar to a 2 way SLI of 680's to be able to run games at the end of the console generation.
I tried to compare the specs in the current generation consoles to see to which extent optimization means an extra gain for 360 an PS3.
Take as an example the PS3 GPU which is like a 7800GT. If there is a 50% gain we could play modern console games at console settings with Intel HD 3000 Graphics:
Crysis 3
http://www.youtube.com/watch?v=eB-99bK7gE0
Metro Last Light
http://www.youtube.com/watch?v=2ZE3G4difW4
Tomb Raider
http://www.youtube.com/watch?v=KrXRUN6UMIc
Bioshock Infinite
http://www.youtube.com/watch?v=Q6DpS8l1hr0
Devil May Cry
http://www.youtube.com/watch?v=_RdN4VfHgzQ
Some of these games were played with higher resolutions/details/framerate than it's console counterparts.
Does this mean that in 2 years time anyone with a decent pc could spend an extra 150 USD and get 7970 power (with better features and more performance per watt) and be at ease until the end of the gen making some graphical compromises?
If this is true consoles are doomed.
What do you think?