I hear it being discussed a lot on games like BF3 and upcoming BF4. A lot of people want server side hit detection instead of client side.
I do not understand what both of them mean and what pros and cons each one has? Also, what are some examples of games that use each and how do you know?
I do not understand what both of them mean and what pros and cons each one has? Also, what are some examples of games that use each and how do you know?