I'm wondering cause I've never had my framerate dip to 30 when it went below 60, and yet I've never used triple buffering (triple buffering in the Nvidia CP is disabled and I have never even downloaded D3dOverrider to apply triple buffering to DirectX games), I only use regular V-sync alone.
I record framerate with Fraps. Is it possible that Fraps tells me I'm getting 50fps when in fact I'm getting 30?
I can definitely feel the difference between 30fps and 50fps.
I record framerate with Fraps. Is it possible that Fraps tells me I'm getting 50fps when in fact I'm getting 30?
I can definitely feel the difference between 30fps and 50fps.