Considering the current generation of console gaming lasted a record 8 years, do you think the upcoming console generation will be the last? This is a very deep question, so please attempt to come up with a logical answer.
With the last generation lasting 8 years, can we expect the same from the PS4 and Xbox One? The hardware is already severely inferior to a medium-range PC, so does it seem practical to push something this inferior into 2020 and beyond? Mobile devices have already caught up to Xbox 360 and PS3. I can only imagine how quickly Nvidia will catch up to PS4 and Xbox One with their Tegra processors.
I understand that graphics aren't everything and people seem to think this is the only thing that separates PC from console, but this is far from the truth. Processing power is also quite important, which allows for greater in-game dynamics. A simple example would be AI. Civilization is unplayable on consoles due to the lack of processing power, which is why consoles got Civilization Revolution.
A few key points I'd like to see covered:
- Resolution
- Framerates
- Storage limitations of consoles
- Exclusives for consoles
- Pricing of games
- Porting issues
I'd like to see what you all have to say about this. It's very difficult to have a conversation about this stuff with most people, as many blindly pick a console and treat them like its their baby that can do no wrong.
With the last generation lasting 8 years, can we expect the same from the PS4 and Xbox One? The hardware is already severely inferior to a medium-range PC, so does it seem practical to push something this inferior into 2020 and beyond? Mobile devices have already caught up to Xbox 360 and PS3. I can only imagine how quickly Nvidia will catch up to PS4 and Xbox One with their Tegra processors.
I understand that graphics aren't everything and people seem to think this is the only thing that separates PC from console, but this is far from the truth. Processing power is also quite important, which allows for greater in-game dynamics. A simple example would be AI. Civilization is unplayable on consoles due to the lack of processing power, which is why consoles got Civilization Revolution.
A few key points I'd like to see covered:
- Resolution
- Framerates
- Storage limitations of consoles
- Exclusives for consoles
- Pricing of games
- Porting issues
I'd like to see what you all have to say about this. It's very difficult to have a conversation about this stuff with most people, as many blindly pick a console and treat them like its their baby that can do no wrong.