Hello folks, do you guys have any clue why Bioware did such bad texture work with this franchise across all platforms? I just can't except the excuse that it was all the consoles' fault because there are plenty of console-only games and cross platform games that have much greater texture work in them. I mean when the textures look good in that franchise they, I admit, they look pretty good but all the armor and clothing textures, a lot of the structural materials textures,( terrain looks good I guess)vehicles and spacecraft look so bad. Gears of war pc, Mirror's Edge, Uncharted franchise,battlefield 3 across every platform, The Last Of Us, The Witcher 2 Enhanced EE, and Batman AA(to name a few.)I would have thought that Bioware would have not just added more effects and would have actually drastically improved their texture work with sequels. Mass Effect 1 pc had great terrain texture work but ,like the other 2,have terrible textures most everywhere else. The community have any thoughts?