turning a pc into a console ?

G

Guest

Guest
hello evryone,

i want to know how do games run on console and if the dashboard is still runing in the background when you start a game ?

what a game on pc need to work , will it run without windows in the background ?
because when i see that the current gen console that are 7 year old can handle games like crysis 3 and tombraider and if we take a pc that has the "same" specs it won't perform like that , so i think the biggest problem is the os itself and bad optimisation and porting

can we have in the future os especially for games or programs that will reduce what windows is taking in the background

what do you think guys any answer would be appreciated and thank you
 
Solution
A PC isn't a console. It is much more.

A console, and the games built for it, is designed around static requirements. A PS3 for example. It doesn't change over the lifetime, and the PS3 has but one job. To play games.

A PC, on the other hand, is a versatile, multifunction machine. It has to be capable of writing a term paper, performing complex financial calculations, editing a video, and 8 million other tasks.

Back in the dark ages, some PC games used to be pretty much their own OS. Boot into the game and do that, to the exclusion of anything else.
Can't do that now. There are too many subsystems that need to run.

Munchbot

Honorable
May 24, 2013
299
1
10,960
It isn't the operating system. A game is designed for a console, it's designed for the low amount of power available. Also since it's only targeting one console, it will be heavily optimized for it. For PCs, a lot of the hardware is more powerful, so the developers can make a game more demanding and they don't spend as much time optimizing it.

You can't really compare a PC and a console because of their different hardware, but if you got a console and a computer with similar amounts of power and two versions of a game with similar settings, the console one will probably run slightly better because of the optimizations. With that said, a console game will never run at the resolutions, frame rates and detail levels it will on a powerful PC.

Consoles run lesser versions of games with lesser requirements, basically.
 

USAFRet

Titan
Moderator
A PC isn't a console. It is much more.

A console, and the games built for it, is designed around static requirements. A PS3 for example. It doesn't change over the lifetime, and the PS3 has but one job. To play games.

A PC, on the other hand, is a versatile, multifunction machine. It has to be capable of writing a term paper, performing complex financial calculations, editing a video, and 8 million other tasks.

Back in the dark ages, some PC games used to be pretty much their own OS. Boot into the game and do that, to the exclusion of anything else.
Can't do that now. There are too many subsystems that need to run.
 
Solution
G

Guest

Guest
ok thank you guys so for your answers and i think that developers have to do more work to optimize games on pc
but do you have any tips to have better performance on games
 

USAFRet

Titan
Moderator


Get a better video card.
Turn off unnecessary applications.
 

Munchbot

Honorable
May 24, 2013
299
1
10,960


Agreed. :p
 
To make it simple, comparing a pc to a console is like comparing a dragster (pc) to a tricycle (console) in a race. A console cannot even come close to the performance or looks of a pc.
There are examples of comparing a ps4 to a pc, pc won hands down.

As for setting it up for a 7 year old. Create icons on the desktop for the games. Click the icon, start the game.
 


There is a big difference between the two. Console games typically run at most at 720p resolution. It is then scaled up (stretched) to fit on a 1080p HDTV. Usually when you stretch graphics it lowers the quality. Also, because of limited VRAM on the GPU, textures tends to be smaller in consoles than on PCs, this can cause textures to look "muddied" and unfocused when compared to PC game graphics. Many PC ports (not all) tends to use DX 11 graphic effects which is pretty demanding, but consoles are limited to only DX 9; the XBox One will support DX 11, and the PS4 will have something equivalent to it. Console games are generally limited to 30FPS max from what I know. However, with a powerful enough graphics card (or two / three) you can get more than 60FPS depending on the game. And if you have a 120MHz monitor; a 120Hz HDTV is completely different from a 120MHz monitor and is a separate topic.

Console games are probably a little "de-tuned" on the CPU end so that the game is playable. For example, Crysis 3 really needs a quad core CPU. When using a dual core CPU the performance is almost cut in half. Not quite half, but almost half. I suppose for low resolution like 1280x720 or 1366x768 and having a 30FPS limit does make Crysis 3 playable on 7 year old hardware. But the game might also have a slightly less robust AI in consoles since the AI is pretty CPU intensive.
 
G

Guest

Guest


yeahh i know this is why i moved from console to pc beecause 30 fps and under for me is unplayable (crysis 3 on xbox is horrible...)

thank you guys for your answer you all helped me :)
 

michaelmk86

Distinguished
Dec 9, 2008
647
1
19,015
consoles run game like crysis 3 and tombraider because they run them at low settings and low very resolution barely maintain 30fps. All you need to run games like that on pc is a $40 GPU really.

here (link) is an example of a pre historic ATI x1950pro(similar in power of what xbox360 have) ruing games like crysis2 with similar graphics and performance to consoles.