jaguarskx :
Going from 4.8GHz to 5.0GHz represent a 4.17% increase in clockspeed. Programs / games are not 100% efficient when overclocking due to potential bottlenecks in a CPU like delays when waiting for results from other calculations, there are many other that are rather technical and lengthy to explain. In a very CPU bound game you might see maybe half that increase in FPS or 2%. So if you get 50 FPS when playing Skyrim at 4.8GHz, you may get 51 FPS when clocked at 5.9GHz.
BioShock Infinite does not really gain any performance since it does care too much about the CPU as long as it does not bottleneck the graphics card.
If you run some benchmarks you'll see a small difference in performance. Otherwise in "real life" the performance increase is marginal at best.
I know it's just a typo...but you put if it was overclocked to 5.9 GHz which should have read 5.0.
A 1.1 GHz bump on clock speed should theoretically make closer to 10-15% difference for most modern CPUs, in some instances perhaps just a tad more.
@Deus:
Your 1.1 GHz OC falls about in line with what I would expect, 10-15% performance increase from an OC that high is about right. I would bet if you did the math on it, you would come out right around that much improvement over your FPS before.
In some cases, if you're getting 40 FPS and then get 48 FPS after your overclock, that's a 20% increase in FPS and you're really getting a good scaling for your CPU performance in that game. In other situations you might only go from 40-44/45 FPS or so if the game is poorly optimized, or there is some other issue also "bottlenecking" your system. For example, some games respond really well to more RAM bandwidth, so if you upped your RAM speed and got a benefit from it, you may actually see some benefit there as well depending on the game in question.