SMAA vs FXAA vs TXAA

Solution
MLAA : Post processing AA
FXAA : Post processing AA, fatser than MLAA, simillar quality
TAA : temporal - time axis AA (others are all space axis)

SMAA 1x : improved MLAA, better quality, faster speed, slightly slower than FXAA
SMAA S2x : SMAA 1x + MSAA 2x
SMAA T2x : SMAA 1x + TAA 2x
SMAA 4x : SMAA 1x + MSAA 2x + TAA 2x

TXAA 2x : Blurring Filter + MSAA 2x + TAA 2x
TXAA 4x : Blurring Filter + MSAA 4x + TAA 2x



SMAA 1x : slightly blurring
SMAA 4x : slightly blurring, solves subpixel problem
FXAA : blurring
TXAA : heavy blurring, solves subpixel problem

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Oct 4, 2013
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MLAA : Post processing AA
FXAA : Post processing AA, fatser than MLAA, simillar quality
TAA : temporal - time axis AA (others are all space axis)

SMAA 1x : improved MLAA, better quality, faster speed, slightly slower than FXAA
SMAA S2x : SMAA 1x + MSAA 2x
SMAA T2x : SMAA 1x + TAA 2x
SMAA 4x : SMAA 1x + MSAA 2x + TAA 2x

TXAA 2x : Blurring Filter + MSAA 2x + TAA 2x
TXAA 4x : Blurring Filter + MSAA 4x + TAA 2x



SMAA 1x : slightly blurring
SMAA 4x : slightly blurring, solves subpixel problem
FXAA : blurring
TXAA : heavy blurring, solves subpixel problem
 
Solution

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