Framerate limited by monitor?

Harold Saxon

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Aug 25, 2013
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Ok this might seem like a really dumb question for most but please answer anyway...

I know that most monitors' refresh rates run at 60hz and some special gaming ones go more than 100hz. What I understand is that the refresh rate is how many times the screen is refreshed per second. If so, then that would be only 60 refresh per second or whatever. But then, what is the point of having a graphics card that is capable of rendering graphics faster than 60 (or whatever) frames per second?

Thanks
 
Solution
Having a GPU that is able to render at over 60 FPS is better because that means it can max the monitor's framerate, even when there are slight variations of the FPS.

Also, don't forget that games aren't absolutely stable. If you're playing an FPS (First Person Shooter) game and have, let's say, 70FPS, it could drop to 60 or even lower during a firefight. If you have a high frame-rate that drop will still keep you above 60FPS, and still at max, but if you were only at 60FPS that drop meant performance is no longer 100%.

benjii

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You only benefit from FPS up to your monitors max hz rate, fps beyond that you can give problems like tearing, which is what vsync prevents by limiting your fps to your monitors hz.

The reason for having high end graphics cards is with the newest games, on max settings and at high resolutions, it can be quite hard to achieve a good frame rate. I have a 60hz monitor and will adjust my settings until it doesn't drop below 60 at all, it's even harder for 120hz and 144hz monitors.
 

Kelthar

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Mar 27, 2013
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Having a GPU that is able to render at over 60 FPS is better because that means it can max the monitor's framerate, even when there are slight variations of the FPS.

Also, don't forget that games aren't absolutely stable. If you're playing an FPS (First Person Shooter) game and have, let's say, 70FPS, it could drop to 60 or even lower during a firefight. If you have a high frame-rate that drop will still keep you above 60FPS, and still at max, but if you were only at 60FPS that drop meant performance is no longer 100%.
 
Solution

Harold Saxon

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Thanks for clearing that up. lol I thought that it must have had an impact since everyone has high-end graphics these days.
 

Kelthar

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There are some games that are much more taxing than you'd think. (*cough* Crysis *cough*)

I can play, let's say, League of Legends with over 300 FPS, but if I jump into Crysis 3 I won't get anywhere near 60FPS.

And let's not forget about the future! A Titan, for example, will still be a great GPU in two years (in terms of performance), but if you get a medium-end GPU that struggles to max games nowadays, in two years' time you'll be wanting to upgrade.

People usually get powerful cards so that when the time comes when they need an upgrade again, they pop another one in and SLI/Crossfire to get those FPS back up.
 

determinologyz

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+1 which is why im preparing my rig at some point for sli/crossfire setup as of now i can only do CF and i want the option to have both just in case