I have an i3-2100 and a GTX 660. I'm playing Crysis 3 on High + tessellation and POM at 1920x1200 and I'm getting just under 40fps average. The problem is the drops to 20fps or so. The game really slows down and I get some seriously long frametimes in a bunch - usually when looking at a large view with a lot of grass.
So I've dropped the viewdistratio commands down to half (50 for each) and dropped the dynamic-grass-distance to half (4) and that helps a lot, but I'm still getting drops to 22-27fps every so often (running through Welcome to the Jungle - level 2).
Even turning the dynamic grass off doesn't alleviate all the choppiness... ...calculating the wind physics on all that grass seems to be extremely CPU-intensive. My GPU usage almost always stays below 100% (usually 80-90%) so I know it's not the problem.
The rest of my specs are in my sig. Any tips on lowering the CPU-load through commands or in-game settings?
So I've dropped the viewdistratio commands down to half (50 for each) and dropped the dynamic-grass-distance to half (4) and that helps a lot, but I'm still getting drops to 22-27fps every so often (running through Welcome to the Jungle - level 2).
Even turning the dynamic grass off doesn't alleviate all the choppiness... ...calculating the wind physics on all that grass seems to be extremely CPU-intensive. My GPU usage almost always stays below 100% (usually 80-90%) so I know it's not the problem.
The rest of my specs are in my sig. Any tips on lowering the CPU-load through commands or in-game settings?