So to expand on my explanation stuttering comes from frames being shown for different amounts of time. Lets say your gpu is ready to display a frame at this monitor refresh cycle, doesn't have another frame ready for 3 refresh cycles, then the next frame is ready for the consecutive cycle. In my example the first frame is shown for 16.7 ms (1/60 Hz), the second is shown for 50.1ms, then the third is shown for 16.7ms again. Even though you may be reaching 60 fps, each frame is being shown for a different amount of time and you may feel stuttering.