Nutshell: I built a computer and at present, I'm getting "FATAL ERROR: ROUNDING Was [xxx], expected less than 0.4" consistently on "Worker 8" from Prime95. This error comes up within seconds of starting the test.
How confidently would you say the CPU has gone bad. More info below...
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I built a computer some time ago. I got off to a rough start from the get-go. Problems up the a$$. After a couple months, I isolated the problem to the motherboard and replaced it with a different brand / model.
Problems fixed - it tested and ran fine (y-cruncher and prime95).
I've been using the PC for gaming, video rendering / compressing and general usage (typing, facebook, fourms, etc).
All was going fine but as of a few days ago (shortly after BF4's launch*), I started getting hard locks.
I'll spare you the details but I've removed all new hardware. Problem still exists.
Prime95 illustrates the problem with a failure on Worker #8 "FATAL Error: Rounding was 0.5, expected less than 0.4". The result (0.5 in the example) is always different.
How strong would you say this indicates a failed / failing CPU?
I'm not overclocked at all nor have I ever been on this build.
Could a heavy video rendering load have damaged an un-overclocked CPU?
I'd leave the computer rendering overnight. The queue would be between 5 and 6 hours worth a material.
I wouldn't have expected this to be possible....
Thank you for any info you can provide.
* During the BF4 beta, (oct 1st), I recorded and rendered a lot of video. That is the bulk of the 6 hour render queues.
Build Details: http://pcpartpicker.com/b/ADb
How confidently would you say the CPU has gone bad. More info below...
----
I built a computer some time ago. I got off to a rough start from the get-go. Problems up the a$$. After a couple months, I isolated the problem to the motherboard and replaced it with a different brand / model.
Problems fixed - it tested and ran fine (y-cruncher and prime95).
I've been using the PC for gaming, video rendering / compressing and general usage (typing, facebook, fourms, etc).
All was going fine but as of a few days ago (shortly after BF4's launch*), I started getting hard locks.
I'll spare you the details but I've removed all new hardware. Problem still exists.
Prime95 illustrates the problem with a failure on Worker #8 "FATAL Error: Rounding was 0.5, expected less than 0.4". The result (0.5 in the example) is always different.
How strong would you say this indicates a failed / failing CPU?
I'm not overclocked at all nor have I ever been on this build.
Could a heavy video rendering load have damaged an un-overclocked CPU?
I'd leave the computer rendering overnight. The queue would be between 5 and 6 hours worth a material.
I wouldn't have expected this to be possible....
Thank you for any info you can provide.
* During the BF4 beta, (oct 1st), I recorded and rendered a lot of video. That is the bulk of the 6 hour render queues.
Build Details: http://pcpartpicker.com/b/ADb