Made an account to ask here as most my problems are solved reading threads here that match my issues.
OS -Win8 64bit(6.2, build 9200)
Proc - Intel(R) Core(TM) i5-3330 CPU @ 3.00GHz (4 CPUs), ~3.0GHz
Mem - 16384MB RAM
DirectX 11
NVIDIA GeForce GT610
Pingtest.net tests
-Bris aus - Perth aus(one of the servers i play is here)
-packet loss 0%
-ping 62ms
-jitter 1ms
Speedtest.net
-ping 72ms
-download 10.51Mbps
-upload 0.85Mbps
Ingame server i play in WA is 27 ms, the people I play with have around same or higher but I suffer from much more "rubberbanding" and almost teleporting by other players(they shoot me before I see them, death cam shows me they were actually there).
My friends also outrun me as i "rubberband" back a few metres every few moments.
Unable to find a good reason why mine is so bad compared to my friends.
I understand my specs are around recommended or slightly better and upgrading is a good chance of reducing problems but as 2 of my friends run on lower specs id rather ask first to see what is the best chance of reducing the rubberband/lag effect im facing on comparible/better specs and comparible internet speeds.
All drivers are up to date, core parking disabled(on performance setting), replaced old ethernet cable(was 10 years old cat5, now new cat5e), non wifi network card. Oldish router but I get higher ping/speed test then friends(unsure about uploads compared to them).
Similar issue to this youtube clip but not as bad (i dont see the effect as much, but my squadmates say i appear to rubberband back a little like this)
- http://www.youtube.com/watch?v=DjlMqJRtYg0
As I said, just trying to find the most likely cause before I go spending money on new parts or an entirely new rig. Nearing the time I bought a new rig regardless but rather a little input beforehand.
Sorry for the long post, tried to add in as much info as I could. If any specifics are needed to help, more then willing to post.
Edit - disabed virus protection and firewalls during my troubleshooting.
OS -Win8 64bit(6.2, build 9200)
Proc - Intel(R) Core(TM) i5-3330 CPU @ 3.00GHz (4 CPUs), ~3.0GHz
Mem - 16384MB RAM
DirectX 11
NVIDIA GeForce GT610
Pingtest.net tests
-Bris aus - Perth aus(one of the servers i play is here)
-packet loss 0%
-ping 62ms
-jitter 1ms
Speedtest.net
-ping 72ms
-download 10.51Mbps
-upload 0.85Mbps
Ingame server i play in WA is 27 ms, the people I play with have around same or higher but I suffer from much more "rubberbanding" and almost teleporting by other players(they shoot me before I see them, death cam shows me they were actually there).
My friends also outrun me as i "rubberband" back a few metres every few moments.
Unable to find a good reason why mine is so bad compared to my friends.
I understand my specs are around recommended or slightly better and upgrading is a good chance of reducing problems but as 2 of my friends run on lower specs id rather ask first to see what is the best chance of reducing the rubberband/lag effect im facing on comparible/better specs and comparible internet speeds.
All drivers are up to date, core parking disabled(on performance setting), replaced old ethernet cable(was 10 years old cat5, now new cat5e), non wifi network card. Oldish router but I get higher ping/speed test then friends(unsure about uploads compared to them).
Similar issue to this youtube clip but not as bad (i dont see the effect as much, but my squadmates say i appear to rubberband back a little like this)
- http://www.youtube.com/watch?v=DjlMqJRtYg0
As I said, just trying to find the most likely cause before I go spending money on new parts or an entirely new rig. Nearing the time I bought a new rig regardless but rather a little input beforehand.
Sorry for the long post, tried to add in as much info as I could. If any specifics are needed to help, more then willing to post.
Edit - disabed virus protection and firewalls during my troubleshooting.