Is it time to upgrade the i7 920?

compa008

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Dec 13, 2011
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Is it time to upgrade my i7 920? That is the question.

Here is my current setup:
Intel Core i7-920 Bloomfield @ OC - 4.2GHz (Stock 2.66GHz)
http://www.newegg.com/Product/Product.aspx?Item=N82E16819115202

Asus Rampage II Gene
http://www.newegg.com/Product/Product.aspx?Item=N82E16813131371

2 x HIS 6970 2Gbs (4Gbs total) in Cross-Fire
http://www.newegg.com/Product/Product.aspx?Item=N82E16814161356

24 Gbs Corsair RAM running at 9-9-9-24

2 x 120Gb SSD

3 x 22" Monitors in Eyefinity @ 1680 x 1050 @ 70hz and 5040 x 1050 @ 70hz

Running Windows 7 Ultimate

Right now I can run Star Citizen on a single screen on Ultra Settings @ 30-40 FPS. I noticed on a single screen that my CPU operated at 30-50% and my GPU operated at 90-97%. However when it goes Eyefinity it really takes a dive. Even low settings is causing some FPS problems. The system also runs GW2 at about 30-50 FPS in Eyefinity.

Not sure if this helps or not, but Windows Experience Index has the following subscores:

Processor: 7.7
Memory (RAM): 7.9
Graphics: 7.9
Gaming Graphics: 7.9
Primary Hard Disk: 6.9 (probably cause they are running at 3Gbs vs 6Gbs)

So my question again is: Is it time to upgrade the CPU? Or is it my Graphics Cards holding me back? Is there a bottleneck? My SSDs are running at 3Gbs on 6Gbs capable hardrives.

What's your thoughts?
 
Solution
your cpu is fine..no need to upgrade..
and your GPU is good..solid crossfire configuration..

The problem is, the Star Citizen cannot use multigraphics card (crossfire/sli) setting properly..
even some one using an extreme gamer rig 2x O/C titans SLI/Surrounded
only gain 30-50 fps in 1920x1080 and 15-17 fps in 5760 x 1080.

you can read the article here..https://forums.robertsspaceindustries.com/discussion/72849/

So, the main problem is the game, not your system..

Quaddro

Distinguished
your cpu is fine..no need to upgrade..
and your GPU is good..solid crossfire configuration..

The problem is, the Star Citizen cannot use multigraphics card (crossfire/sli) setting properly..
even some one using an extreme gamer rig 2x O/C titans SLI/Surrounded
only gain 30-50 fps in 1920x1080 and 15-17 fps in 5760 x 1080.

you can read the article here..https://forums.robertsspaceindustries.com/discussion/72849/

So, the main problem is the game, not your system..
 
Solution
As long as you are content with the performance of your current PC's performance then you do not need to upgrade your CPU. However, "want" and "need" are to different things. At stock speed and just from a gaming perspective, the i7-920 and the FX-8350 both give the overall same performance.

However, Star Citizen uses Cry Engine 3, the same engine in Crysis 3 and that is one single game where the performance difference between the i7-920 and a more modern FX-8350 is the greatest. Cry Engine 3 is pretty demanding, but Star Citizen is also a very graphically demanding game. Most games may devote 10,000, - 25,000 polygons to render characters; I think Star Citizen uses 100,000 polygons per character. The more polygons, the more details you can see. Capital ships in that game have up to 7 million polygons. Due to the shear number of polygons used in the game you need to lower your graphic settings until graphic card performance can catch up to Star Citizen... which is still in the alpha development stage. It's not expected to hit beta testing until the end of 2014.

Your graphic card is definitely holding you back because each card only has 2GB of VRAM. You cannot simply assume you have a total of 4GB of VRAM because the same textures are loaded to both cards. I would suggest you get two high end graphic cards with at least 4GB of VRAM on each card. I have seen benchmarks of GTX 680 with 4GB and 6GB and there is not much performance difference between the two. However, the polygon count in the games benchmarked is nowhere near what the polygon count can be in Star Citizen. Is the extra cost of having 4GB vs 6GB of VRAM make a difference in Star Citizen, I don't really know. Since the game is still in alpha stage I don't even know if multiple cards are supported yet. You need to go to their official forum to find out more info on that.

As for the CPU, you should see better performance if you upgrade to a current generation Intel CPU because the older 1st generation Core i7 does not perform as well as more modern CPUs. Star Citizen uses realistic physics where damage to different thrusters can make your fighter / freighter fly through space differently since those thrusters affect how your ship yaw, pitch and roll. The use of realistic physics can be pretty CPU intensive so CPU performance can be lower compared to Crysis 3.

Below are some benchmarks of Crysis 3 to help drive home the points I made. There is no benchmark for 5040x1050 resolution:

http://www.techpowerup.com/reviews/EVGA/GTX_780_Ti_SC_ACX_Cooler/12.html

crysis3_5760_1080.gif



http://www.techspot.com/review/642-crysis-3-performance/page6.html

CPU_03.png
 

compa008

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Dec 13, 2011
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I did notice that the second GPU is running at full clock speed and is under 95% load in single monitor configuration. Is it actually the Eyefinity, multi-monitor setup that is causing the problem?