I agree. Turbo sure helps, because the core(s) that the game is actually using run faster. Hyperthreading is emulating more cores than the CPU actually has (usually 8 emulated cores running on 4 actual cores). These virtual cores do not have the performance of real cores, but they allow to utilize the existing real cores better and are therefore a performance improvement. The prerequisite, as CTurbo aptly said, is that the game is actually tying to use more than 4 cores, and he also correctly said that only few ones do (which is also a reason that his affirmations in other threads are wrong that 8-core-AMD-CPUs would perform similar to 4-core-Intel-CPUs in games, because these real cores are just as unused as the virtual hyperthreading...