Running TWO games full screen on TWO monitors

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Punkdx

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Nov 30, 2013
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I am dual clienting a game, playing two characters at once, and I would like to have both instances set to full screen on my monitors. one primary, no issues, but I cannot figure out how to run a second client on my secondary monitor fullscreen. If anyone has a solution for this I'd like to give it a go. I am using "full screen windowed" mode, if that makes a difference, and the game Im dual clienting is tera. Let me know if you need any more info, thanks ^_^.
 
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Dualfull_zps88593fb7.jpg


I figured it out. http://www.realtimesoft.com/ultramon/download.asp . running the trial atm. I'll be trying to find a free version of this program eventually. Just goes to show you, if you want it bad enough there is a way.

Punkdx

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yah, thats what Im doing right now, but it just doesnt look as clean and it does some funny things sometimes like going to 16:10 resolutions instead of 16:9. Back in the day nvidia and ati had things like "send this window to x display" and you could move a full screen app over to the secondary. Also if I am watching youtube or any other video and I put it full screen, it fills the monitor it was originally on. I'd like to do this with the game as well, but 3d applications are treated differently for some reason.

 

Thyrax

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When I called nvidia regarding a matter like this. They didnt had a solution to it. Tey said what I said in my first post. Since the resolution was for example 5760x1080. It's a big screen separated by 3 monitors. So I am unsure if there is a way to do it. But I'm sure there is a way
 

Marethyu

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I know it's been a while since this thread was created and answered, but I am playing the exact same game and I wonder what settings you used on UltraMon to make the fullscreen work, I don't seem to be able to make it. Thanks in advance!
 

Punkdx

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It's been about 2 years, I honestly don't remember and i'm running windows 10 with a different vid card. If you tell me what problems you're having, I might be able to help you.
 

Marethyu

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I run UltraMon, open both clients of the game in windowed mode, make one of them go to one monitor with the button that UltraMon adds to the window, and try to make them fullscreen, they simply go fullscreen on the first monitor. I tried changing the client's .exe settings (the ones UltraMon provides) to no avail, and looked around in the UltraMon program settings but didn't find anything that helped me (tried with custom settings for that program and all). I imagine it's been so long you wouldn't remember, I was just curious as to which settings exactly you modified.
 

Punkdx

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You want to use fullscreen (windowed) as oppose to just true full screen. So long as it is a "window", ultramon can modify its position. I didnt modify the game at all, just used fullscreen windowed, and sent it to monitor 1/2 with ultramon.
 
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