Hi,
I am looking to invest on a desktop workstation that can handle my everyday needs of Maya. I have a LOT of questions about the graphic card and CPU choices.
I Currently Own:
A Lenovo W520 laptop that has a quadro 1000 card, 12GB DDR3 RAM and an i5 prcoessor.
Reason for upgrade:
I am now working on my thesis and there is a lot of lag while animating. When I load all the scene files and the characters and hit play... the fps rates are really bad. 24 frames that should take a second to play back, take 19 seconds!!! it is impossible to aniamte in this condition.
Nature of Work:
models are not that heavy at all. My sets and charatcers are low poly.
Practially no textures.
Even wireframe mode lags.
the most intense calculations are becaue of the character rig. But the rig is definitely not too complicated to slow down the system so much.
BUDGET : $1000 for the entire system including tower, power, fan etc. I dont mind spilling over this budget a little if it is really worth it.
GRAPHIC CARD:
I started my research from here. Narrowed my search to 3 cards:
1) ATI V5900 for $400+
2) GeFORCE 580 for about 400 (althoguh it no longer seems to be in production)
3) GeForce 680 (for around 300)
v5900 features pretty heavily in all of the tests conducted with respect to Maya. Autodesks website lists v5900 as the 3rd top card to use with Maya2012(which is what I will us till my theis is done, and then shift to Maya2014).
580 and 680 have some great reviews. Both are gaming cards.I do not game at all. I only use my system for Maya and Mudbox work. I am sure Maya works with GeForce cards as well. Many users say so.
APPLICATIONS USED:
Maya (80% of the time)
Photoshop (5%)
AfterEffects (10%)
Mudbox (5%)
Now for the questions:
Q1) So, is a quadro graphic card really needed? If I buy a cheaper, older, higher memory gaming card, will it be better than buying a professional card?
Q2) Autodesk recommends using OpenGL cards. So, that means any gaming openGL should work too, right?
Q3) How important is it to have a good CPU? Do the number of cores matter? I dont think all operations in maya utilise all multiple cores. But there are certainly some operations that use multiple core. So, what should i be looking for when researching for a good processor
Q4) Is it better to have a more powerful graphic card and compromise on the CPU, or other way round or average both out?
I would appreciate any help in this regard as I am totally confused at this point.
I am looking to invest on a desktop workstation that can handle my everyday needs of Maya. I have a LOT of questions about the graphic card and CPU choices.
I Currently Own:
A Lenovo W520 laptop that has a quadro 1000 card, 12GB DDR3 RAM and an i5 prcoessor.
Reason for upgrade:
I am now working on my thesis and there is a lot of lag while animating. When I load all the scene files and the characters and hit play... the fps rates are really bad. 24 frames that should take a second to play back, take 19 seconds!!! it is impossible to aniamte in this condition.
Nature of Work:
models are not that heavy at all. My sets and charatcers are low poly.
Practially no textures.
Even wireframe mode lags.
the most intense calculations are becaue of the character rig. But the rig is definitely not too complicated to slow down the system so much.
BUDGET : $1000 for the entire system including tower, power, fan etc. I dont mind spilling over this budget a little if it is really worth it.
GRAPHIC CARD:
I started my research from here. Narrowed my search to 3 cards:
1) ATI V5900 for $400+
2) GeFORCE 580 for about 400 (althoguh it no longer seems to be in production)
3) GeForce 680 (for around 300)
v5900 features pretty heavily in all of the tests conducted with respect to Maya. Autodesks website lists v5900 as the 3rd top card to use with Maya2012(which is what I will us till my theis is done, and then shift to Maya2014).
580 and 680 have some great reviews. Both are gaming cards.I do not game at all. I only use my system for Maya and Mudbox work. I am sure Maya works with GeForce cards as well. Many users say so.
APPLICATIONS USED:
Maya (80% of the time)
Photoshop (5%)
AfterEffects (10%)
Mudbox (5%)
Now for the questions:
Q1) So, is a quadro graphic card really needed? If I buy a cheaper, older, higher memory gaming card, will it be better than buying a professional card?
Q2) Autodesk recommends using OpenGL cards. So, that means any gaming openGL should work too, right?
Q3) How important is it to have a good CPU? Do the number of cores matter? I dont think all operations in maya utilise all multiple cores. But there are certainly some operations that use multiple core. So, what should i be looking for when researching for a good processor
Q4) Is it better to have a more powerful graphic card and compromise on the CPU, or other way round or average both out?
I would appreciate any help in this regard as I am totally confused at this point.