All Polygon-Based Games Suffering from Major Rendering Artifacts, Crashes, and Driver Failures

Mogget128723

Distinguished
May 13, 2011
33
0
18,530
Seemingly at random, just this evening, my computer has started going nuts whenever I try to launch a game rendered in 3D. And by this I mean just about all titles with the exception of some sprite-based platformers - I'm not talking about using stereoscopic 3D. I'm literally talking about any game that renders a polygon-based model on screen.

I've launched three of my games to see how it behaves. When I launch Warframe, once it begins to display the login screen and the diorama behind it, the game immediately locks up and my display driver crashes and recovers. When I launch Chivalry: Medieval Warfare, the game hard locks once the menu appears and I need to kill it using the task manager. When I launch Reciever, the game continues to operate without issue, but the models are massively distorted and flickering artifacts are all over the screen. Text also appears scrambled.

I'm using an Asus ROG G73Sw, which carries an NVidia GeForce GTX 460m GPU. I've already tried scrubbing and reinstalling video drivers (which required numerous reboots) and updating my OS with no success.

EDIT: I managed to snag a screenshot in Reciever. This is the kind of thing I'm looking at.

oE1SQVN.jpg

 
Solution
Probably not, if they require HW access to the GPU. Pretty much anything that gets HW accelerated is likely to suffer some problems, including things as trivial as Youtube/Netflix videos.

Mogget128723

Distinguished
May 13, 2011
33
0
18,530


Would a damaged GPU still run 2D games properly, though?
 

Mogget128723

Distinguished
May 13, 2011
33
0
18,530


Yeah, after more experimentation, it's looking like you're right. I'm having issues with my browsers and games that I thought were unaffected, like Risk of Rain, are still exhibiting some minor artifacts.
*sigh* this is gonna be a bitch to get fixed.