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i7 for high playercounts and simulations? Or can I still go for an i5?

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  • Intel i7
  • CPUs
  • Intel i5
  • PC gaming
Last response: in CPUs
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December 14, 2013 5:04:36 PM

Greetings.

I have heard simulators and games with very high playercounts (being those something I'm very interested in) have the need for extra CPU usage, I can afford the premium for an i7, but I would have to downgrade the GPU (to GTX 770 from 780).

Is it worth it, or can I still stick with an i5?

Thanks in advance.

PS. A comment on longevity would also be appreciated, but I know the drill: no futureproofing.

More about : high playercounts simulations

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a c 110 à CPUs
December 14, 2013 5:16:31 PM

It wouldn't give you a benefit, no. The trouble is that the only difference between a *(not-extreme) i7 and an i5 is a tiny amount of L3 cashe and hyperthreading. The trouble is that hyperthreading ONLY applies to double-precision calculations, which any decently coded game should not be making enough of to see a big improvement from hyperthreading. There are perhaps two or three games which do see that sort of benefit, and it's still pretty small... so not worth $100 extra in my eyes, and DEFINITELY not worth that big of a graphics hit.

As for longevity, like I said, because of the way hyperthreading is coded, it shouldn't become highly important any time soon.
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December 15, 2013 8:59:44 AM

Tanks Darksable, I wasn't aware of that.
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