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if the cpu is keeping up and the gpu is bogging down the game by being unable to produce enough fps then why wouldnt you consider it a bottleneck?

it is.

while it is not bottlenecking the cpu per se it is bottlenecking the whole system.

you will always have a bottleneck of sorts but as beowulf stated in a balanced system it is minimal.

Be0wulf22

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Yes and no. It doesn't sound like you really understand what a bottleneck is. A bottleneck does not imply that the GPU is forcing the CPU is slow down. A bottleneck is just the slowest component of the system. In your example the GPU is still a bottleneck because it cannot keep up frame-rate wise with what the CPU is capable of delivering. A system can never be PERFECTLY matched so something is always going to be a bottleneck, but in a balanced system it should be small.
 
if the cpu is keeping up and the gpu is bogging down the game by being unable to produce enough fps then why wouldnt you consider it a bottleneck?

it is.

while it is not bottlenecking the cpu per se it is bottlenecking the whole system.

you will always have a bottleneck of sorts but as beowulf stated in a balanced system it is minimal.
 
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So I guess It depends on what you consider a good fps? So if i have an undesirable 30fps I could consider that a bottleneck.
 
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And also, isn't saying the GPU is bottlenecking the CPU like saying an 60Hz monitor is bottlenecking a GPU that can produce higher than 60fps?
 
provided your cpu and ram is capable of handling higher performance? yes.

a good example would be having a core2duo chip cpu but having a gtx770 graphics card and trying to run battlefield 4. your cpu is going to bog down your performance. the opposite end would be if you had a 4770k but were using a r7-260x graphics card. the cpu is capable of handling ultra and the gpu is limiting you. another bottleneck would be if you had a i5-5670k, 280x and were using 4gb of 1066 ram. first of all the ram is slow (thats one bottleneck) and second you dont have enough ram which could cause some choppyness which is a second bottleneck.

if you have a low end cpu and a gpu which produces 30fps but the cpu has trouble handling better settings... ie if you had a core2duo paired with a r7-260x it might actually be even. your system might not be able to handle more. if you upgraded the gpu the cpu might lag you. if you upgraded the cpu the gpu would hold you back.

 
technically a 60hz monitor could be said to be bottlenecking a gpu provided the gpu is capable of producing more yes. but seeing as how our choices are rather set (either 60hz, 120hz or perhaps 144hz) there isnt much we can do about it. also considering image quality is crap on 120hz/144hz panels and only the 60hz panels have good color reproduction (ie ips/pls panels) its hard to just say... oh well just upgrade to a new panel.
 
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Alright thanks, I have a clearer understanding of bottlenecking now. I'll also be sticking with my 60Hz monitor for its nice image quality.