I just recently purchased a new laptop that I believe is quite good for the price I paid(300$): 6 gigs of DDR3 RAM, 750 gig HDD, 2nd gen i5 2410 CPU, and a dedicated GT520m
I know for playing games, laptops aren't the ideal choice, and I know that the 520m is rather weak, weaker than the integrated HD4000 even.
Though, only because the memory bus of the HD4000 is double that of the GT 520m. The 520m beats it in every other department by a wide margin.
But because of that Memory bandwidth, it's like 30% faster than the GT 520m and I have to ask, why Why would nvidia put a 64bit interface on a card that debuted in 2011?
There are cards with 256bit buses from 2006! Example: a Nvidia Geforce Go 7800 has a bandwith of 35.2 gigabytes per second while the gt520 has a meager 12.8 and this 7800 is from 2006!
And it's not even like the GT 520m is using GDDR5 memory. It's still utilizing DDR3 so why, why would this card be intentionally crippled by nvidia? (and any other cards with such a laughable memory bus w/ddr3 memory)
I know for playing games, laptops aren't the ideal choice, and I know that the 520m is rather weak, weaker than the integrated HD4000 even.
Though, only because the memory bus of the HD4000 is double that of the GT 520m. The 520m beats it in every other department by a wide margin.
But because of that Memory bandwidth, it's like 30% faster than the GT 520m and I have to ask, why Why would nvidia put a 64bit interface on a card that debuted in 2011?
There are cards with 256bit buses from 2006! Example: a Nvidia Geforce Go 7800 has a bandwith of 35.2 gigabytes per second while the gt520 has a meager 12.8 and this 7800 is from 2006!
And it's not even like the GT 520m is using GDDR5 memory. It's still utilizing DDR3 so why, why would this card be intentionally crippled by nvidia? (and any other cards with such a laughable memory bus w/ddr3 memory)