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far cry 3 constant 60FPS

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January 13, 2014 9:43:08 AM

hey guys.
so I started playing far cry 3 yesterday and I expected my system to play it in 60FPS in the highest settings on 1440p monitor but instead I get from 40-50FPS, so I was wondering which setting that have the most impact on performance to lowered down a bit, and are there is any tweaks one could do to maintain 60FPS here are my specs.
core I7 3820 4.5ghz
2x gtx 670 4gb sli
3TB HHD
128GB SSD
16GB 1600hz ram.
2560x1440 asus monitor.

More about : cry constant 60fps

January 13, 2014 9:59:55 AM

I play far cry 3 on a 1080p monitor but I was messing around with the settings and here's what I got. If I kept MSAA at x4 I could put my settings at ultra and I would get an average of 55-60 fps. Or I could put MSAA on x8 with medium settings and get about the same fps. If your playing multiplayer your fps will be a little bit lower so you might have to adjust that accordingly. When I completely maxed out the game I would get an average of 35-40. I currently have MSAA on x4 with the high preset and get 60 plus on single player and 50-60 fps average on multiplayer
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January 13, 2014 11:53:59 AM

StormyIV said:
I play far cry 3 on a 1080p monitor but I was messing around with the settings and here's what I got. If I kept MSAA at x4 I could put my settings at ultra and I would get an average of 55-60 fps. Or I could put MSAA on x8 with medium settings and get about the same fps. If your playing multiplayer your fps will be a little bit lower so you might have to adjust that accordingly. When I completely maxed out the game I would get an average of 35-40. I currently have MSAA on x4 with the high preset and get 60 plus on single player and 50-60 fps average on multiplayer

thanks for the advice, when I turn anialiasing completely off I get around 55fps but the problem is that its not very smooth, there is a slight jitter that really bothers me, I noticed post processing have an impact on performance as well.
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January 13, 2014 7:36:24 PM

The jittering could be caused by the two gtx 670s you have in SLI. I read somewhere else that someone else was having jittering issues with there 2 gtx 670s. Do any of the other games you play have this problem?
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January 13, 2014 8:22:32 PM

StormyIV said:
The jittering could be caused by the two gtx 670s you have in SLI. I read somewhere else that someone else was having jittering issues with there 2 gtx 670s. Do any of the other games you play have this problem?

I have picked best answer by mistake from email, anyway when I turn antialiasing off and reduce post processing to very high I get 55 to 60fps also after I set gpu prerendering frame to 0 and turn vsync on
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January 14, 2014 10:23:14 AM

Try turning post process to high, gpu rendering frame to 1 and turn off vsync. Vsync is know to cause issues like fps lag and input lag. Personally I always leave it off and just deal with the screen tearing
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