RushNReady :
g sync is really expensive id rather get a monitor good for editing than get one with g sync, this was to save money on not getting a ps4 , lol i will end up spending more . so what would happen if i go into a game that doesn't support sli and i have it ?
If SLI isn't supported you work with just one of the GPU's so if you had a 2xGTX760 it would work the same as a 1xGTX760.
G-Sync monitors aren't even out yet, but the markup was supposed to be $120. As well, some of the models would have the OPTION to add the card later so maybe there will be less than a $50 markup so you can buy a card later when prices drop?
I'm interested to see what the pricing will be on a 2560x1440 IPS version, and I would definitely get one with the OPTION to add the card just from a repair point of view.
Also, when talking PRICE, since you get a smooth experience above 35FPS you don't need to target 120FPS like normal thus you can get by with CHEAPER hardware on the GPU side which can actually end up CHEAPER overall with G-Sync.
By that I mean THIS:
"I enabled G-Sync, once again leaving the refresh rate at 60Hz and dove back into the game. I was shocked; virtually all stuttering vanished. I had to keep FRAPS running to remind me of areas where I should be seeing stuttering. The combination of fast enough hardware to keep the frame rate in the G-Sync sweet spot of 40 - 60 fps and the G-Sync display itself produced a level of smoothness that I hadn’t seen before."
*Keep in mind this is partially V-Sync stuttering, not micro-stutter from SLI. There's also JUTTER which G-Sync can solve. Gets confusing...
I'm going to say bye and wish you good luck.