monitor techs for gaming at 60fps

raknarius

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Aug 2, 2006
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ok after doing a lot of reading heres what I got so far for 60fps gaming


Fast response time such as 1ms Big help with motion blurr and input lag

120/144hz refresh rate Some help, in smoothness but may not be worth it at 60fps

lightboost Completely useless at 60fps non 3d games

gsync Big help for variable frame rates below monitors refresh rate (but effectively turns 144hz monitor to 60hz monitor at 60fps)



so me buying 144hz and gsync is pretty much a waste for 60fps gaming, as is lightboost, but 1ms is still worth my gaming money.



what do you think?
 
Solution
Gsync is totally worth it in my opinion.
Let's say your monitor is 120 hz, that means when your GPU sends 120FPS, the monitor actually displays 120 frames per second, because it refreshed 120 times in a second, and gets a new frame every refresh.
If you have only 60FPS but a 120hz monitor, your monitor refreshes 120 times in a second, but only got 60 frames. This will give you a form of stuttering (not nice to game with).
If you have more than 120 FPS, like 180 FPS, but still the 120hz, your monitor will recieve more frames than it can handle. Then sometimes it will load 2 frames at the same time, and cause screen tearing. (looks like the half of the screen is a frame further than the other half).

Now what Gsync does, is actively...

kemperkipie

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Gsync is totally worth it in my opinion.
Let's say your monitor is 120 hz, that means when your GPU sends 120FPS, the monitor actually displays 120 frames per second, because it refreshed 120 times in a second, and gets a new frame every refresh.
If you have only 60FPS but a 120hz monitor, your monitor refreshes 120 times in a second, but only got 60 frames. This will give you a form of stuttering (not nice to game with).
If you have more than 120 FPS, like 180 FPS, but still the 120hz, your monitor will recieve more frames than it can handle. Then sometimes it will load 2 frames at the same time, and cause screen tearing. (looks like the half of the screen is a frame further than the other half).

Now what Gsync does, is actively change the refresh rate of your monitor, to your FPS. So the Hz of your monitor will always be in sync with your FPS from the game. Theoretically your monitor will always display as fluently as possible. You will never have stuttering, or screen tearing again.

As for lightboost, (as far as I know) it's just for 3D gaming, with glasses.
 
Solution

kemperkipie

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Some monitor manufacturers have been announcing G-Sync monitors. I’ve heard from Phillips and Asus for example. If you’re willing to spend some money on one, you should go with the “Asus Swift PG278Q”. I believe they haven’t announced a release date yet, but I think you can expect 2014 Q1 or maybe early Q2.
This monitor reaches over 120Hz on a 2560x1440 resolution. Assuming you’re going to use it for gaming, it’ll have some nice extra features for you. As what I’ve read, it’ll cost $799 dollar on release. But I believe it’s possible it’ll be less, since they are one of the first to announce, where other companies may offer cheaper ones, so they’ll have to lower the price (but that’s just a guess).
 

kemperkipie

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For what I've read, I think he has been researching 60 fps gaming. However, I am not sure what you're looking for. 120Hz means you will be able to display 120fps. But as 'huilun02' said: Do you have enough graphics power to drive 1440p @ 120fps? Or what graphics power do you have, so we could help suggest a fittable monitor
 

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