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Why do i get screen tearing on all games on my new pc????

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  • Video Games
  • Games
  • New Build
Last response: in Video Games
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January 24, 2014 9:20:34 AM

So, i have just finished my new build, and i'm having a few issues! Ok, so i have a gtx 650. An i5 4430 3 ghz, which i can turbo boost to 3.2. A 600w cosair psu, and 8 gb of ddr3 ram. A 1tb harddrive. Also, quick side note. All of this, plus my case, operating system, disk drive, and network card, costs me £750. I'm a bit worried that maplins ripped me off, but idk.
Any way, my main point is that so far all games i have played have had some sort of issues. Im playing on a 26 inch hdtv. Its 60hz. Splinter cell ran on high, at around 40 - 58 fps, and ihad screen tearing. I have been told that vsync greatly adds mouse lag, and to be honest, i think it does. Bioshock runs on high at 50 fps, sometimes hitting 70+ in some areas, yet on this, instead of screen tear, i dont even know what it is. Its like little patches of tearing and unevenness, only sometimes, when i move my mouse slowly. Any help is great!! Thanks Levi :) 

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January 24, 2014 9:31:38 AM

Screen tearing happens when your frame rate doesn't match teh refresh rate of the screen you are playing on. The only way to fix it is turn on V-Sync.

G-Sync and similar tech will fix this in the future, until then there are no other options.
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January 24, 2014 9:38:54 AM

Traciatim said:
Screen tearing happens when your frame rate doesn't match teh refresh rate of the screen you are playing on. The only way to fix it is turn on V-Sync.

G-Sync and similar tech will fix this in the future, until then there are no other options.

can you explain. Frame rate doesnt keep up with refresh rate?? Surely that means anyone who gets under 60fps gets screen tear?????
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January 24, 2014 9:57:26 AM

I think your issues come from using a TV instead of a monitor.
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January 24, 2014 10:03:29 AM

V-Sync is for FPS *above* 60 (or whatever your montor's refresh rate is) and only if you are noticing a problem.

Some of the 600-series nVidia's support Adaptive V-Sync (that I use) to limit you to 60fps then it turns off if you ever drop below that to prevent the big dips normal v-sync causes.

Sounds like you have another issue. What kind of setting (low, medium, high) are you running those games at?
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January 24, 2014 10:07:44 AM

I agree with the fact you're using a TV as the issue. TVs dont have the same refresh rates that monitors due, usually lower because broadcasters only MAYBE broadcast at 30 frames per second.
Try putting a refresh rate cap on the games you're playing.
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January 24, 2014 11:23:09 AM

J_E_D_70 said:
V-Sync is for FPS *above* 60 (or whatever your montor's refresh rate is) and only if you are noticing a problem.

Some of the 600-series nVidia's support Adaptive V-Sync (that I use) to limit you to 60fps then it turns off if you ever drop below that to prevent the big dips normal v-sync causes.

Sounds like you have another issue. What kind of setting (low, medium, high) are you running those games at?

high mostly

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January 24, 2014 11:23:34 AM

James Mason said:
I agree with the fact you're using a TV as the issue. TVs dont have the same refresh rates that monitors due, usually lower because broadcasters only MAYBE broadcast at 30 frames per second.
Try putting a refresh rate cap on the games you're playing.


so you're saying i need to get a monitor????
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January 24, 2014 11:31:12 AM

Probably need a monitor but on the other hand the tearing you're seeing may be that you're trying to get too much from an entry level video card. Do you see a difference if you go to low or medium?
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Best solution

January 24, 2014 12:11:06 PM

There is a lot of mis-infomartion about tearing and V-sync floating around. Here are a few things you should be aware of:

1) If you do not use V-sync, or G-sync, you WILL have tearing. There is no way around it. If the frames are not synced to the displays vertical blanking mode (V-sync), or the Vertical Blanking mode is not synced with the GPU (G-sync), there is tearing.

2) FPS limiting/locking to 60 FPS on a 60hz monitor will NOT stop tearing. It will amplify the problem, if anything. It will make the tear slowly move, so it is very easy to see. V-sync does more than just limit the FPS, it forces the GPU to only draw to the display during vertical blanking, which is a period of time the monitor is not updating its image.

3) You get exactly 1 tear per frame. If you have 60 FPS, you get 60 tears, except for the instances it happens to land on a vertical blanking cycle. If you get 120 FPS, you get 120 tears, etc.. This can make them more noticeable.

4) Having FPS close to a multiple or divisible of your refresh rate, will cause tearing to be more noticeable, due to the tear being close to stationary. When the tear doesn't move, it is more visible.
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