Skip this bit just below to get to the point, however if you like a short story read this just below.
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Ok, so I was playing Minecraft on my pc with a GTX 760 running it. With an awesome 1000fps maximum staying in the 900 value (using Optifine, without Optifine it was around 120fps average).
Anyway, seeing this I decide to put the render distance to maximum (32 (chunks?) - Extreme), so my fps dive-bombs to a still very nice 200 fps (always using a texture pack called FlowsHD 128x, Optifine is a wondrous mod).
So that's all fine and dandy but while i'm flying still in the air waiting for everything to render, I notice that my memory allocated to Minecraft is at a low 494 mb which is used at 100%+ (of course I'm rendering quite alot), I didn't think of this untill it happened.
This then "crashes" Minecraft, it just stops working and tells me Java Virtual Machine does not have enough allocated memory.
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Does anyone know how to allocate more memory for Java Virtual Machine?
Thanks in advance, PCNOOB out.
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Ok, so I was playing Minecraft on my pc with a GTX 760 running it. With an awesome 1000fps maximum staying in the 900 value (using Optifine, without Optifine it was around 120fps average).
Anyway, seeing this I decide to put the render distance to maximum (32 (chunks?) - Extreme), so my fps dive-bombs to a still very nice 200 fps (always using a texture pack called FlowsHD 128x, Optifine is a wondrous mod).
So that's all fine and dandy but while i'm flying still in the air waiting for everything to render, I notice that my memory allocated to Minecraft is at a low 494 mb which is used at 100%+ (of course I'm rendering quite alot), I didn't think of this untill it happened.
This then "crashes" Minecraft, it just stops working and tells me Java Virtual Machine does not have enough allocated memory.
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Does anyone know how to allocate more memory for Java Virtual Machine?
Thanks in advance, PCNOOB out.