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GTX 760 Crysis 3 low frame rate?

Tags:
  • Gtx
  • Crysis
  • Graphics
Last response: in Graphics Cards
February 25, 2014 12:34:45 PM

Hi guys, this is my spec:
fx 6300
gtx 760 twin frozr oc ed
8gb ram
EVGA 500w

I tried Crysis 3 at 1600x900 with everything maxed out MSAAx8.
During the welcome to the jungle level at the open field part where the tower shoots rockets at you, I got the following fps recorded by fraps:

Min 13
Max 58
Avg 26.873


Is this normal?

I also tried 3dmark firestrike benchmark and I got this score which seems similar to what other people got:
http://

But why the low fps in Crysis 3? I watched Digitalfoundry's video benchmark of 760 on C3 and they got 50+fps at 1080p. Does the CPU make such a big difference?

More about : gtx 760 crysis low frame rate

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February 25, 2014 7:41:28 PM

I think 8x MSAA is a bit much for the 760, especially on a really demanding game like Crysis 3. Odds are Digital Foundry was running the game on a mix of high and very high settings with low AA like FXAA or SMAA 1x to get 50+ FPS at 1080p.

The open field area section you describe is also one of the most CPU demanding sections of that game, I hit a CPU bottleneck there with my older i5 and a 7870 running on the high graphics preset at 1080p resolution, so a CPU bottleneck on an FX 6300 at stock clocks may not be outside the realm of possibility if the game doesn't fully scale across more than four cores.

If you want to check, then run MSI Afterburner and Task Manager in the background and watch your GPU usage, if it's not hitting 100% but you see your CPU cores pegged at 100%, then you do have a CPU bottleneck. If your GPU is at 100%, then you'll need to turn down some graphics settings to get better performance.
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February 25, 2014 8:18:23 PM

Supernova1138 said:
I think 8x MSAA is a bit much for the 760, especially on a really demanding game like Crysis 3. Odds are Digital Foundry was running the game on a mix of high and very high settings with low AA like FXAA or SMAA 1x to get 50+ FPS at 1080p.

The open field area section you describe is also one of the most CPU demanding sections of that game, I hit a CPU bottleneck there with my older i5 and a 7870 running on the high graphics preset at 1080p resolution, so a CPU bottleneck on an FX 6300 at stock clocks may not be outside the realm of possibility if the game doesn't fully scale across more than four cores.

If you want to check, then run MSI Afterburner and Task Manager in the background and watch your GPU usage, if it's not hitting 100% but you see your CPU cores pegged at 100%, then you do have a CPU bottleneck. If your GPU is at 100%, then you'll need to turn down some graphics settings to get better performance.


You are right, at those 20 to 30 fps instances my gpu was only 50% under load while the cpu was 90%+
I guess it really must be my cpu bottlenecking since there is actually a pond in that map and when I go there, my fps jump up to 50 fps and that is where my gpu goes 99% under load and the cpu actually drops a bit to 80% across all cores.
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