This is something that I've been thinking about for awhile. You know how games now have an option have an anti-aliasing and anisotropic filtering in the actual game. Well I have a few questions:
Is it necessary to use the in game AA and anisotropic filtering? I mean does it really do anything or add any performance if you have AA and anisotropic filtering set to the max on the video card control center.
Does one take presidence over the other? Can having both set to the max hurt performance? I guess what I was thinking is will the games AA try to compete with the video cards AA and cause a conflict that will hurt performance.
Is it necessary to use the in game AA and anisotropic filtering? I mean does it really do anything or add any performance if you have AA and anisotropic filtering set to the max on the video card control center.
Does one take presidence over the other? Can having both set to the max hurt performance? I guess what I was thinking is will the games AA try to compete with the video cards AA and cause a conflict that will hurt performance.