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Is it ok to use Adaptive Vsync? Does it use more resources from the GPU?

Tags:
  • GPUs
  • Games
  • Graphics
Last response: in Graphics & Displays
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March 1, 2014 11:03:30 PM

So yeah, if I have games that dip below 60fps and then just induce stuttering when vsync is on, do you recommend me turning on Adaptive vsync?

What are the side effects of Adaptive Vsync over regular vsync? Does it use up much more GPU resources?

More about : adaptive vsync resources gpu

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March 2, 2014 8:34:33 AM

Adaptive V-sync was created for that specific problem.

The only side effect of adaptive v-sync, compared to regular v-sync, is you'll get some tearing, instead of stuttering, when your FPS drop below your refresh rate. You'll have to try it to see if it is for you, but considering your problem, I expect you'll prefer adaptive v-sync.
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March 2, 2014 5:53:13 PM

Yes, but in trying to determine when the framerate is at 60 and when it drops below 60, does Adaptive Vsync use up more GPU resources?
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March 2, 2014 6:21:13 PM

himmatsj said:
Yes, but in trying to determine when the framerate is at 60 and when it drops below 60, does Adaptive Vsync use up more GPU resources?

If it does, it is so small you will still end up with higher FPS than with V-sync. V-sync can have small to very large performance penalties. Adpative V-sync does not appear to have any loss in performance. It's a VERY simple adaptation of V-sync. It doesn't take long to calculate how long the previous frame took to render and simply wait for the refresh or not as a result of the calculation.
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