Hello. Something unexpected has happened to me. I wasn't really going into Skyrim with the expectation that I'd be able to run it on Ultra settings, but the game has "optimized" it to be so after scanning my hardware. GeForce Experience also believes my machine is capable. Did it work? Well, sort of... The game runs I'd say averaging 40-50 fps unless in a less resource intensive environment, but peculiar things happen on ultra and even high settings. Npcs will randomly stop walking where they need to go for a few seconds, then decide to keep going. Some in-game scripted events such as the Hadvar family reunion in the house at Riverwood take forever if it even happens. An example of that would be when Hadvar's uncle, Alvor, calls for his wife. She will walk up to the top of the stairs, then freeze and not say a word thus halting any progression. Dialogue tends to be off sync with the lips of the npc's, dialogue often being ahead. It is like the npc's lag in game, but the game itself doesn't feel laggy at all. Is there something I am missing? My gpu also doesn't get all that hot, as I monitor my cpu and gpu temps while playing. I'm 99.99% sure my gpu isn't bottlenecked. It goes under 99% load which is from what I have read a good sign the cpu and other components are allowing it to go to its full potential.
I should probably point out that vsync is on, since I'm aware turning that off can really screw things over.
Cpu: FX 6300 six-core
Gpu: Twin Frozr III 660 2gd5/oc
Ram: g. skill ares 8 gb dual channel ddr3 1600
I should probably point out that vsync is on, since I'm aware turning that off can really screw things over.
Cpu: FX 6300 six-core
Gpu: Twin Frozr III 660 2gd5/oc
Ram: g. skill ares 8 gb dual channel ddr3 1600