I'm creating some time based animation files for a potential wind farm in google earth. The models files are getting quite large ( 100 +MB) and very much slowing down my frame rates. I'm getting the same issues on two computers. The laptop has two 460m in SLI configuration with an I7 extreme 16gb ram. The workstation we are running has dual xenon processors and a GTX 580 GPU with 128gb or ram.
What I am trying to figure out is "will a high end gaming GPU fix my frame rate problem in google earth, or will I need a expensive Quadro series GPU. It seems that Google Earth operates similarly to the online games around, but I'd like some assurance before I spring the $$$ on a new card. I've been looking at the 7990 and the upper Nvidia gaming GPU's along with the Quadro series as well. Will the gaming drivers be sufficient, or do I need the high grade chipset and Quadro drivers for my rendering. There are high polygon and texture counts in my models, and my frame rates are around 4 when recording video. Thank you for all of your help.
What I am trying to figure out is "will a high end gaming GPU fix my frame rate problem in google earth, or will I need a expensive Quadro series GPU. It seems that Google Earth operates similarly to the online games around, but I'd like some assurance before I spring the $$$ on a new card. I've been looking at the 7990 and the upper Nvidia gaming GPU's along with the Quadro series as well. Will the gaming drivers be sufficient, or do I need the high grade chipset and Quadro drivers for my rendering. There are high polygon and texture counts in my models, and my frame rates are around 4 when recording video. Thank you for all of your help.