Titanfall Stuttering and Vsync input lag

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Guest

Guest
I've tried doing an extensive google search on this issue(s), and most only turned up from Beta timeframe questions, and didn't help.

When playing the game I either get horrible stuttering with screen tearing, or bad input lag with no screen tearing.

Most people claimed that having Vsync on caused the stuttering, but actually, Vsync fixes the stuttering for me. However, I get pretty bad input lag, making my movements feel very sluggish and imprecise.

If I turned Vsync off, I have full 1:1 mouse movement with no input lag, but the screen tears, and I have rather bad stuttering.

I've tried numerous solutions but none have worked.

1. I tried disabling Vsync in the game, and enabling it in the Nvidia control panel. Again, this fixes stuttering and tearing, but gives bad input lag.

2. I've tried the command "+m_rawinput 1", but all that seems to do is disable Mouse Acceleration, which wasn't the problem since I can already do that in the game.

3.My texture resolution is already lowered. That didn't help either.

4. I'm running at a full 60 FPS with NO drops, with the exception of a few maps where a lot of action happens, in which case I only drop 2 or 3 frames.

5. I've tried borderless windowed mode. That made stuttering worse.

I'm not sure what else to try. Nothing is working. Either way, I can't play the game optimally. I either have stuttering, or bad precision from input lag.

Specs:

GPU: EVGA GTX 670
CPU: AMD 8350
RAM: 8GB
HD: 1 TB 7200RPM
 
Solution
Setting Adaptive Vsync in the NVIDIA control panel will help, but its not a perfect implementation. This is a MAJOR problem in PC gaming, and both AMD and NVIDIA are pushing a solution for it. At present, there's little you can do about it; this is simply a legacy of fixed 60Hz television signals.
Setting Adaptive Vsync in the NVIDIA control panel will help, but its not a perfect implementation. This is a MAJOR problem in PC gaming, and both AMD and NVIDIA are pushing a solution for it. At present, there's little you can do about it; this is simply a legacy of fixed 60Hz television signals.
 
Solution
G

Guest

Guest


I did try adaptive at one point. It again only made things worse as far as stuttering went.

I actually managed to find a pretty healthy balanced with the screen tearing and input lag. By setting Nvidia Vsync to "Off" and the in game vsync to "off", it doesn't stutter anymore, but I do get a slight amount of screen tearing. I'll just try to wait and see if in the near future the developers release a patch that fixes this issue for me.
 
Won't be a patch; its a hardware problem, not software. If you get more then 60 FPS with Vsync off, you WILL get tearing. If you turn Vsync on, you get input lag. Both are unavoidable.

AMD and NVIDIA are pushing different hardware solutions; both involve monitors that can refresh at arbitrary refresh rates, essentially syncing them to the GPU output, rather then assuming 1 frame will be output every 16ms.
 
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Guest

Guest


Sorry, I meant that I'm fine with screen tearing. I always have been. I play every online shooter with screen tearing because vsync is off. What I didn't want in particular was the stuttering. I meant for a patch that fixes the stuttering, which many people get no matter if vsync is on or off.
 

jimmkd84

Honorable
Nov 2, 2013
2
0
10,510


Mate you're a bloody legend fixed it for me finally!! Thank you so much
 

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