Hi , I was having a long winded discussion in a gaming forum from my country. A ps4 user was raving about some Infamous Second son bullshots and gameplays. He stated that a game like Infamous wouldn't be able to run in a budget system like FX 4 core and 7790 / 7850 /650ti boost.
He would also state that if a mid range GPU cant max seventh gen games like Crysis 3 and Metro LL , they would struggle with a game like Infamous.
While Infamous looks really nice , we all tried to show him he was wrong : When the 750ti came out , it showed that it could run multiplats better than a PS4. Heck, Digital foundry made an article where a 7790 was toe to toe with the PS4. I think that in no way gaming requirements will jump from a 8800GT minimum to a 7850 just for the new consoles. PC hardware is way ahead and what happened is that consoles are catching up just now.
My theory is that all the horsepower gaming pcs have couldn't show off with most of the games from last gen. But if a PC can run Skyrim with those unoptimized texture mods or GTA IV with Icenhancer it would have no problem running a vanilla game that looks good without needing additional mods.
Heck I can downsample games like Tomb Raider to 1440p with my GTX 760 Amp and still run them at 30fps with a mix of high / max settings and the FPS obliterating , Tress FX activated.
What he does not understand is that new engines will make games look better with less strain on the systems.Does anybody around here have some insight in game development and hardware to provide me with some more info about this matter?
Feel free to move this thead to anywhere else if necessary
He would also state that if a mid range GPU cant max seventh gen games like Crysis 3 and Metro LL , they would struggle with a game like Infamous.
While Infamous looks really nice , we all tried to show him he was wrong : When the 750ti came out , it showed that it could run multiplats better than a PS4. Heck, Digital foundry made an article where a 7790 was toe to toe with the PS4. I think that in no way gaming requirements will jump from a 8800GT minimum to a 7850 just for the new consoles. PC hardware is way ahead and what happened is that consoles are catching up just now.
My theory is that all the horsepower gaming pcs have couldn't show off with most of the games from last gen. But if a PC can run Skyrim with those unoptimized texture mods or GTA IV with Icenhancer it would have no problem running a vanilla game that looks good without needing additional mods.
Heck I can downsample games like Tomb Raider to 1440p with my GTX 760 Amp and still run them at 30fps with a mix of high / max settings and the FPS obliterating , Tress FX activated.
What he does not understand is that new engines will make games look better with less strain on the systems.Does anybody around here have some insight in game development and hardware to provide me with some more info about this matter?
Feel free to move this thead to anywhere else if necessary