1080p Monitor doesn't display 1080p

Steel_Nugget

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Dec 5, 2013
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I have a ViewSonic LED 1080p Full HD monitor. When I switch the res to 1080p or any 6:9 resolution they don't fit the screen because they are to large and I need to change to 6:10 resolutions, is there anything I can do about this? I have a GTX 760 as my GPU and currently just running 1680x1050.
Thanks!
 
Solution
Are you using DVI or HDMI?

Some monitors/HDTV's require you to setup HDMI settings in the HDTV section of the control panel (such as 1080p_NTSC@60Hz) so try DVI instead.

Other things:
1) In the NVidia Control Panel, go to "adjust desktop size and position" then change
a) Scaling to the GPU (not monitor), and
b) Scaling to Aspect Ratio (if not already)

In this mode, the video signal sent to the Monitor is always 1920x1080 (if that's your monitor's native resolution). For example, if you chose a game to be 1024x768 then then the graphics card does all the stretching scaling etc before sending out the proper 1920x1080 signal.

If MONITOR was chosen instead of GPU then a 1024x768 signal would have been sent out so you'd need to have the...

TheFluffyDog

Honorable
Oct 22, 2013
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10,960
right click your desktop and go to nvidia control panel

click the display

click adjust desktop size and position

see if you ratios are scaled correctly and such

even if thats not the exact problem, your solution is mostlikely found in the nvidia control panel, just clock around a bit


 
Are you using DVI or HDMI?

Some monitors/HDTV's require you to setup HDMI settings in the HDTV section of the control panel (such as 1080p_NTSC@60Hz) so try DVI instead.

Other things:
1) In the NVidia Control Panel, go to "adjust desktop size and position" then change
a) Scaling to the GPU (not monitor), and
b) Scaling to Aspect Ratio (if not already)

In this mode, the video signal sent to the Monitor is always 1920x1080 (if that's your monitor's native resolution). For example, if you chose a game to be 1024x768 then then the graphics card does all the stretching scaling etc before sending out the proper 1920x1080 signal.

If MONITOR was chosen instead of GPU then a 1024x768 signal would have been sent out so you'd need to have the monitor set to scale by ASPECT (in the monitor not computer) for that to scale properly.
 
Solution