Hey all, got another question.
Let's say I have one physical server that is capable of running 10 CS:S game servers at once. The fastest upload speed I can find in my area is 20Mbps, and that's only $70/mo. I've read that CS:S servers use about 1.5Mbps to run smoothly at 32 players. My question is, since 10 servers at 1.5Mbps each makes up 15Mbps used at most, would that extra 5Mbps be enough to keep the servers running smoothly while one of them must upload a .bsp (map file, in case custom ones are used) to each player? I want to make sure that if I will be running servers with custom maps, I want those that already have the map to not experience lag from those that don't already have it taking up bandwidth.
Thanks!
Let's say I have one physical server that is capable of running 10 CS:S game servers at once. The fastest upload speed I can find in my area is 20Mbps, and that's only $70/mo. I've read that CS:S servers use about 1.5Mbps to run smoothly at 32 players. My question is, since 10 servers at 1.5Mbps each makes up 15Mbps used at most, would that extra 5Mbps be enough to keep the servers running smoothly while one of them must upload a .bsp (map file, in case custom ones are used) to each player? I want to make sure that if I will be running servers with custom maps, I want those that already have the map to not experience lag from those that don't already have it taking up bandwidth.
Thanks!