what makes a PC good for animation ?

IRONBATMAN

Honorable
I'm just curious.

Like many others, I came here looking for the best way to spend my money on a PC that runs games well. I learnt a lot. Developed a hobby for it. And started helping others.

So I know the basics for gaming PCs, but what about other intensive applications such as animation ?
 
if you're going to be primarily rendering, I suggest:
a fast, multi-core CPU (i7, FX-8xxx, Xeon, or Optima depending on budgets)
large RAM (16 GB min, maybe 32, but more is always good),
a large SSD to use both to load your OS and programs quickly, but also to use as cache for your animation projects.
a dedicated, high-end Workstation card. workstation cards are geared (and drivers written toward) rendering over gaming
 
'Workstation' builds typically have faster disk I/O, scratch drives, professional graphic cards, multiple monitors and expanded connectivity. A big CPU helps but much more emphasis is being placed upon GPU compute these days.

CPU may give you a Z boost while compute across GPUs can easily go 5-10X *Z* ... It's not measured in percents, it's measured by multiples :lol:

Motherboards tend to 'massive' -- 42 PCIe Gen2 lanes on the AMD 990FX as an example -- dual GLAN, 2x eSATA, expanded 6-8 SATA 6Gb/s, etc.

OS/Apps on SSD, 2x 1TB HDDs in RAID for scratch, 2x 1TB HDDs in RAID for output, 1x 2TB for backup, 1x Optical ...
that's 8 right there. Use the 2x eSATA for an 8-bay external enclosure with 8x 2TB HDDs. That's some storage, right there.

'Pro' discreet cards typically apply application-specific accelerators for D3D, OpenGL/CL, DirectCompute, CUDA, etc. using expanded math and logic functions of the GPU.