Texture/object pop in gaming

timelessdaze

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Mar 10, 2014
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I've come to notice that in games, mostly open world games I have this really annoying and pretty much game breaking issue with textures and certain objects. Textures on the ground, trees, grass, bushes, distant objects and sometimes even buildings and mountains wont appear right away in spite of being within my field of view. I've done a clean install and hard drive defrag already. I have 8GB 2133 g skill ripjaws, I7 4770k and an EVGA SC 780TI so i'm pretty sure my hardware can handle ultra settings and max draw distance on skyrim (just an example) it also happens in far cry 3 and 7 days to die. Anyone know how I can fix this? Also, is it possible that a faster hard drive or SSD could reduce this, since open world games have to load environment and textures on the fly instead of stopping for loading?