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Video card: 4GB vRAM for developing game on Unreal 4 or is 2GB enough?

Last response: in Graphics & Displays
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May 8, 2014 3:19:46 PM

I am looking to upgrade from a GTX 560 Ti OC 1GB to a card with at least 2GB Vram because I just bought a 27" monitor and am developing a game using Unreal 4, which is quite taxing on my system. I just don't want to have any issues. I will probably just be using one monitor.

Specs:

16GB 1600Mhz ram
i5 3550 3.9GHZ
850 watt XFX bronze power supply
Zotac GTX 560 Ti OC 1GB
a b U Graphics card
May 8, 2014 4:06:53 PM

What resolution is your monitor at 1080p or higher ? I would also assume that if you go with nvida you will go with a 770 or better, if AMD then 280x or better. Do yo plan on going with dual monitors in future or SLI/Xfire ?.
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a c 88 U Graphics card
May 8, 2014 5:51:03 PM

Grab the 4GB model if it's a 770 as it will be more future proof and perform better with intensive games/graphics, some games do go over the 2GB vram.
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Anonymous
May 9, 2014 1:15:52 PM

Bob Stalberger said:
I am looking to upgrade from a GTX 560 Ti OC 1GB to a card with at least 2GB Vram because I just bought a 27" monitor and am developing a game using Unreal 4, which is quite taxing on my system. I just don't want to have any issues. I will probably just be using one monitor.

Specs:

16GB 1600Mhz ram
i5 3550 3.9GHZ
850 watt XFX bronze power supply
Zotac GTX 560 Ti OC 1GB
Size of the VRAM isn't the issue here - the 560 itself is. I have a 570 OC in my secondary system, and it is definitely showing its age with modern game engines.

Anyway, if the monitor is 1080p/1200p, then at least a factory overclocked GTX 770. If it is 1440p/1600p, than at least a GTX 780.
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