windows 7 home premium and ram question

kululu

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I intend to buy a PC with 16 GB RAM and use home premium 64 bit windows 7 and I know it can handle up to 16 GB of RAM, will it cause problems because I'm hitting the cap of how much RAM this OS version can handle ?
 

kululu

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yea im aware home premium can handle 16 GB of RAM but my question is a bit different does the OS cause problems if the maximum amount of RAM it can handle is installed ? I don't know the answer to this question because I've never had a computer that had the max amount of RAM the OS version could handle, hopefully I'm clear and you undrerstand better what I've asked now :X
 

kululu

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Ok and questions about the long run say I'll upgrade in a few years the ram to 32GB of RAM I'll need to upgrade my OS, will it be simple as just getting upgrade OS key and using the upgrade Windows anytime application to upgrade my OS and then just put the RAM in the RAM slots ? or it will require more ?
 

Nathan Willis

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By the time you will need 32GB of RAM the OS will be completely different.
The upgraded feature will not support it.
Windows 12 or something. :)
You would just have to do a clean install. A clean install works work better anyway.
Your MOB has to support 32GB of RAM too.
By the time we need 32gb of RAM (Because programs are so bloated) You computer will be in the junk yard.
 

Nathan Willis

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Once you get above 8GB of RAM you really do not get much bang for your buck.
Right now 16GB is about the max you will ever need. It will handle multitasking very well.
To get better multitasking you would need a faster CPU ETC.

x64_cinebench.png
 

kululu

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the problem is that because I intend to open multiple instances of that game and this game is resource intensive because it's coded badly + uses alot of sprites and right now I have 4GB of RAM and if I open only 3 instances of this game the physical ram capacity is at 85% which is alot for just 3 instances
 

Nathan Willis

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With 16GB of RAM your percentage should be at around 20%.
A game can only perform well if the GPU can handle it.
You can throw RAM at it all day long. If the GPU is slow your games will never be fast.
It is really up to you. If you want 2TB of RAM go for it! :)
 

kululu

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the game is so old that those are the system requirements :

Minimum Requirement Recommended Setting
OS Windows XP or later Windows XP or later
Processor Pentium 4 or equivalent Pentium Dual Core or equivalent
Memory 1GB RAM 1GB RAM
Hard Drive At least 7GB of free space At least 7GB of free space
Graphics Video Card with 128MB or higher GeForce FX5000 / ATI Radeon 9600 or higher (any video card with Shader model 2.0 or higher)
Sound DirectX compatible sound card DirectX compatible sound card
Network Broadband internet connection Broadband internet connection

you can see you dont need a really good GPU to run this game, the only reason its so intensive is because it uses alot of sprites
The system that gets 85% physical memory after running 3 instances of this game is pretty good
I have 2 gtx 460, i5 750, and 4GB RAM yet only after 3 instances I get 85%+- physical ram percentage which causes alot of crashes to some of the clients
 


Coded badly is your problem. If it's a 32 bit program it's limitied to 2 gig of address space. Once it hits that limit, it's going to crash.

http://msdn.microsoft.com/en-us/library/windows/desktop/aa366778%28v=vs.85%29.aspx
 

kululu

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oh no i think you guys got it wrong, I open multiple instances of this game with a tool (more like a hack you can say?) that lets you open multiple instances of this game while normally you couldn't, so each instance is on it's own
 

Nathan Willis

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It would not matter.
If the program is 32-Bit all the instances (1,2,3 ETC) of the game will run with the same 3.75-4GB of RAM.
That will result it in crashing. A 32-Bit program can not use 1/4th of the 16GB of RAM and the other 32-Bit program use another 1/4th of the RAM. It can only use 4GB as a whole no matter how much RAM you have.